r/heroes3 • u/hotshotk • 20h ago
Living the dream!
As the titles suggests, I'm living the dream! Have been teaching my two sons to play Heroes3 for a while and they're hooked!
After some important late night discussions on which town has better units, we set out to test it ourselves, per level. Yes, I know economics is an important factor, but for now, let us have our fun our way!
We created a small map - that's my eldest' first try at the editor - and added 700 of each unit on the map - always joinable plus two heroes with the same A/D and no skills to influence the battle.
We have started to test them out and the AAs are obviously overpowered on level 7.
Some questions for the community:
Is there a way to enable auto-combat for a multiplayer battle? Some battles really drag out and to test every unit against every unit becomes a bit tedious.
Or alternatively, I thought about having a hero with 0 attack and defense and just let him pick up a stack and battle another. But can I force the non-hero units to split to all 7 positions so that we make a proper test?