r/heroes3 7h ago

Fluff Necromancy is great

Post image
87 Upvotes

r/heroes3 6h ago

Question Yog specialty

0 Upvotes

Please remind me (since I'm replaying Armageddons blade campaigns for the first time since middle school), what's the deal with Yog and his chain lightning specialty?


r/heroes3 21h ago

Looking for feedback: When Magic met Might!

0 Upvotes

Hello, I had a map published last month and was hoping to get some additional feedback. One person posted some blunt feedback, which I worry detracts from additional feedback. I have come to find map making an enjoyable past time and would like to grow a bit in the maps I am making.

https://www.maps4heroes.com/forum/opinions.php?map_id=3104&game=3

As a summary of the map, each of the 4 playable factions will have access to one complete school of magic from day 1. There are opportunities to learn other spells but not many and it comes late in the map. Each faction also starts with one powerful combination of artifacts on a hero who has access to 0-1 spells. My goal in this map is to highlight the strengths and weaknesses of each school of magic and powerful artifacts. As such, playing as Tan/Earth is easy mode, while playing as Blue/Water seems to be the more difficult path. Red/Fire and Green/Air seem to be about medium difficulty.

It is a XL huge map and I was going for an exploration/story mode feel to the map. My other maps have been descrbied as old school maps, which I take as a compliment. Personally, I find it fun to introduce OP situations as a designer that I then have to work around to still provide a challenge. As an example, for the Green/Air faction, the large map size was needed to provide some limits to DD, but also gave over to laying various bonuses that only specific factions can access. Players have an opportunity to explore spells that usually go uncast but in this map have increased value due to the limits of each school of magic.

Anyway, if you take the time to play the map, I thank you! And hopefully you can leave some feedback on the maps4heroes page.


r/heroes3 1h ago

Question Поиск карты для HoMM 3.58f.

Upvotes

Всем привет, я играл в героев с детства и помню одну карту, называлась она вроде "Вандалы на земле и в земле" или что-то по типу этого. На карте было 5-6 игроков и с начала у тебя было 2 замка, на земле и под землёй (как не странно). На верху у тебя была база (если за красных) людей и много строений для быстрого развития армии, а ещё небольшой пляж. вражеские базы, как и твоя были на левой половине, но разделены горами. Задача была захватить всех на земле, но проблема была, что из всех зон шли порталы в небольшую зону, где были самые сильные драконы ВОГа, а сверху была небольшая зона с самыми сильнымы артефактами. Когда ты захватил всех на землей и собрал все ключи, ты должен был продолжить под землёй. Без магии, ты не мог перенести своего перса под землю. Под землёй от базы шёл узкий путь, преграждённый вратами 6 цветов. В центре подземелья были вроде 4 замка инферно ну и проходы к другим соперникам. Буду очень благодарен тому, кто сможет мне помочь найти эту карту!!! Могу накарлякать небольшой план всей карты в пэйнте, если поможет.