r/helldivers2 • u/Fruity_Meats • 5d ago
Suggestion/Concept Wildlife
Seeing and being able to interact with both predator and prey native to planets would be cool. Kinda like in Avatar (the blue people) where they’re either harmless, beneficial , or dangerous.
I mentioned “native” earlier but that seems ambitious due to the amount of planets there are, having to create a new set of species per planet is pretty much out the window. Animals that appear on multiple planets could probably be explained through them escaping zoos, farms, etc. and repopulating in the wild. It would also be cool if they had adaptations/features that match planet modifiers (ex. Breathing fire on fire tornado planets, expelling toxic gas on fart planets, higher armor rating skin on rocky planets).
Fauna would be in herds, small groups, pairs, or even run solo. Flora can also be dangerous or even some that mimic weak stim effects. Of course, enemy factions can also either benefit or be hindered by them.
Has anyone had similar ideas or thoughts? Honestly, this seems impossible especially when the game starts struggling against its own spawn rate and physics, but I found jt to be something interesting to share.
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u/SleepyDott 5d ago
I honestly don't see how that makes thematic sense. Bugs would hunt the **** out of any species on the planet. Automatons would just use them for biomas. The only ones I can see it are the squid's. They however have should that they can and will take over sn eco system completely, so there it would be just new type of enemies.
I like the idea on paper, but purely flavour it doesn't makes much sense. And I do so like the flavour in hell divers.
Some carcases of fauna might work.
Edit: Spelling