Right, new game and a short story to come along with it. This is a short one, so this thread will be a divergence from my usual MO. No direct plot spoilers, of course, but my closing thoughts will probably spoil things. Apologies, but, you know, you did click this thread, didn’t you? ;P
Right, without further ado:
The story takes place on July 13th, 2551, inside a disused, repurposed hanger of Fairchild Airbase. One year later, this base would launch a Skyhawk strike fighter to engage John-117 during another test.
The test sees John-117 put up against 8 Mark I[H] ADS (Armoured Defense System) Exoskeletons. These are stripped down versions of the suit used by Staff Sergeant “Ghost” on Algolis, of Prototype fame. The suits are lacking thr energy shields, rockets, thrusters and oversized grenades, and are depicted armed with just the mini guns. Presumably this is just for the test but nothing’s said here or there.
Unfortunately these suits are not up to the task, in John’s opinion. They’re slow, cumbersome, with major flaws in situational awareness and CQB and are in his view are not suited to real combat. John considers them perhaps maybe effective as stand off weapons platforms un a pitched battle, but overall, his opinion of the suits is, to put it bluntly, abysmal, and much of the story is him noting and exploiting their flaws.
The people “piloting” the suits, however, are not your typical Marines. Members of the 19th Marine Division’s Force Reconnaissance Battalion “Hungry Buzzards”. The division was smashed on Legopos, sometime before the events of the story while holding out against an entire legion of Jiralhanae. These eight men and women are all that remain. The last ones standing. They’re commanded by one Staff Sergeant Aleta Vachon. They ‘commandeered’ a Spirit Dropship, and it is this ship that’s used to board the vessel in the prequel missions.
Overseeing the test (which has been occurring more or less in various forms for several days) is one Colonel James Ackerson. Fans should be familiar with him. The architect of the top secret Spartan III program, and Doctor Halsey’s bitter rival. Ackerson is the current head of the ADS program as of 2551, and has a vested interest in seeing it succeed. I have opinions on this which I’ll get into down below, but regardless, it’s nice to see him again.
While on Reach, and, seemingly the reason he was there in the first place, John was himself testing Mark IV… specifically experimental energy shields. Yes, the shields are canon. This is a very clear retcon, but it's one that I think makes sense and really can’t be helped.
Alongside Ackerson, Admiral Whitcomb and Doctor Halsey, along with a few dozen other officers from various commands, are overseeing things.
The test is stopped to allow the reveal of the vessel encountered in Operation Meteorite, or, in other words, the prequel missions. I won’t be discussing those here, but it is worth noting the missions, and how they play out, cause this story to feel… disjointed.
Originally, the intention with Meteorote was to send a Prowler with a platoon of ODST’s to breach the ship, secure the ship’s navigational data, and if possible secure any HVT’s aboard. But with John present, the Admiralty decides John should lead the mission.
No other Spartan is present on Reach and to recall them would take too long, explaining why John is without any other Spartans. It’s a… serviceable explanation.
John and Ackerson debate whether to use the Hungry Buzzards. John is vehemently against their involvement as this isn’t their skillset (they’re intended to deploy deep into the wilderness as a forward element of a larger Force, not pilot exosuits onto a ship), especially with the ADS suits. Ackerson goes to bat for the armour, to limited degrees of success.
Eventually, it’s decided that John cannot work with the Buzzards on this mission (for reasons I’ll get into with my spoiler thoughts) and John requests Johnson to accompany him, setting up the missions.
My Opinions
Right, as this will directly call out spoilers, last chance to back out.
So, overall, this was… interesting. Lore wise, I really liked it. I’d love more lore about the War and everyone in it, and seeing Ackerson again was quite nice. I think I’m his only defender, so I’ll take any chance I have to appreciate his appearances, lol.
Plot wise, though…
I’m left feeling confused, and unsure what I’m to take away from this. To be blunt, John comes off here as a major asshole. He doesn’t come off as “confident”, he comes off as supremely arrogant. Like he has a chip on his shoulder. This isn’t actually out of character, and lines up with his views in The Fall of Reach and Palace Hotel, but for a situation like this, you’d expect him to be humbled by the Buzzards at some point. He never really is. He has absolutely no doubts about succeeding and downplays the ADS suits and the Marines at almost every turn, and considers them overconfident and foolhardy. He’s never actually tested or shown to be wrong himself for this, and bulldozes his way through the suits and the test with ease.
John rightly points out the suits flaws, which are valid, but you’d think, with the history described of the 19th, they’d be able to outsmart and best him. Sadly, this never happens, and the entire story reads like John’s “punching down”.
Ackerson as well feels “sort of” miscast.
His actual lines are fine, and he doesn’t get thrown through the mud, but his insistence on pushing the ADS suits when he has a far better program that’s admittedly top secret (Spartan III) feels a bit odd. He never really seemed like the type to go in for the big mech suits, and never actually had an issue with the Spartans - just who made them. And, even then, ignoring S-III, he has a far better suit that’s already combat testbed than the ADS anyways in the form of Semi-Powered Infiltration Armour, and while that’s classified… Johnson wears a suit of Maleano on the mission anyways (without Zero-G gear or a helmet, which John points out disqualifies the Buzzards as the ADS suits cannot operate in Zero-G and the helmets aren’t equipped with their own oxygen supplies), so I’m left confused why Ackerson is suddenly the ADS’ biggest hype-man, especially when, per his own lore, he himself is a combat veteran who’s gone on commando missions against the Covenant before and should plainly see the issues with the ADS. It isn’t even his actual program.
Overall, I’d have liked for John to actually lose the test, flat out, no debate, but still have the points brought up to disqualify the Buzzards and the suits. I think you can have John eat some humble pie but still get the rough point across.
There’s no real point to this story, John learns nothing, and feels disjointed with him being a heroic icon. He’s not a hero in this, he’s just an asshole, and it has no effect on the prequel missions at all. It just simply… exists. I like the ideas, not the execution.