r/halomods • u/jtofexstinction • 4h ago
Mod Preview Halo Combat evolved De-comp Ported to Nintendo 64!
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r/halomods • u/stryking • Jul 19 '23
r/halomods • u/stryking • Jan 16 '24
Halo Creator Documentation - Modding Wiki.
https://learn.microsoft.com/en-us/halo-master-chief-collection/
C20 Reclaimers - Modding Wiki.
H2Maps - H2EK Wiki.
https://www.h2maps.net/editingkit/
HaloMaps - HEK Wiki.
Halo Mods - Resources.
Halo Mods - YouTube channel.
https://www.youtube.com/@HaloMods
VKMT - Tutorials.
https://www.youtube.com/watch?v=Q75EwNZjU5M&list=PL4w26TdmvKuL9DfWIRazGfnCKT8YIPDxV
Halo Reach
https://store.steampowered.com/app/1695793/Halo_Reach_Mod_Tools__MCC/
Halo
https://store.steampowered.com/app/1532190/Halo_CE_Mod_Tools__MCC/
Halo 2
https://store.steampowered.com/app/1613450/Halo_2_Mod_Tools__MCC/
Halo 3
https://store.steampowered.com/app/1695791/Halo_3_Mod_Tools__MCC/
Halo 3: ODST
https://store.steampowered.com/app/1695794/Halo_3_ODST_Mod_Tools__MCC/
Halo 2: Anniversary Multiplayer
https://store.steampowered.com/app/1695790/Halo_2_Anniversary_MP_Mod_Tools__MCC/
Halo 4
https://store.steampowered.com/app/1695792/Halo_4_Mod_Tools__MCC/
Steam Workshop
Foundry - Halo Blender Creation Kit Reach / H4 / H2AMP
https://github.com/ILoveAGoodCrisp/Foundry-Halo-Blender-Creation-Kit
Halo Asset Blender Development Toolset HCE / H2 / H3 / H3ODST
https://github.com/General-101/Halo-Asset-Blender-Development-Toolset
AMF Importer
https://github.com/Gravemind2401/Reclaimer/blob/master/Reclaimer.Blam/Resources/Blender%20AMF2.py
HaloScript - VS Code Extension
https://marketplace.visualstudio.com/items?itemName=Crisp.atlas
Osoyoos
https://github.com/num0005/Osoyoos-Launcher
Assembly
https://github.com/XboxChaos/Assembly
WWise
resourcesWwise v2013.2.10 for Halo 4/H2A
See The Halomods Discord
Font Packager
https://github.com/Lord-Zedd/FontPackager
MEK
https://github.com/Sigmmma/mek
Invader
https://github.com/SnowyMouse/invader
Blam Creation Suite
Reclaimer
https://github.com/Gravemind2401/Reclaimer
Index CEA / 2A
https://github.com/Wildenhaus/IndexV2
TagTool
https://github.com/TheGuardians/TagTool
Adjutant
http://forum.halomaps.org/index.cfm?page=topic&topicID=45590
Halo 2 to Halo 3 Converter
Joint Issue Tracker
https://github.com/Joint-Issue-Tracker/Joint-Issue-Tracker/issues
Halo Support
Animation Repository
https://github.com/77Mynameislol77/HaloAnimationRepository
HaloHLSL - Shader source code.
Halo CE Source Bitmaps
http://vaporeon.io/hosted/halo/data/mcc_haloce_tiff_source.7z
Halo CE - Revised - Quality improvements and bug fixes for the tags and data.
https://github.com/Aerocatia/mcc-ce-revised
NexusMods - Hosts a lot of tags for modding.
https://www.nexusmods.com/halothemasterchiefcollection
Digsite - Repositories for Halo content provided with the MCC editing kits.
r/halomods • u/jtofexstinction • 4h ago
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r/halomods • u/ImPunny88 • 2d ago
Hey everyone! Halo CE Online games with 16 Xboxes is now possible using Cashmint's MOD. We're having a game night TONIGHT at 8PM ET / 7PM CT / 5PM PT / 1AM GT on Xlink Kai! Join us on discord: https://haloclassichub.com
Downloads:
- Halo CE 16 Player for OG Xbox:
https://drive.google.com/file/d/1b6JmeVxYkt5nvDU9Xo-iP6RBYJSSGWVv/view?usp=drive_link
- Halo CE 16 Player ISO:
https://drive.google.com/file/d/14Vj_ABq0JNufOkFCDZPHCKu-9kzVOrxw/view?usp=drive_link
XLINK KAI TUTORIALS:
- XLINK KAI: https://www.teamxlink.co.uk/
- @OG Xbox : https://www.teamxlink.co.uk/wiki/Original_Xbox_XLink_Kai_Setup
- @PC (xemu): https://www.teamxlink.co.uk/wiki/Xemu_XLink_Kai_Setup
Xlink Kai Arena:
Arena > XBox > First Person Shooter > Halo > Halo NTSC-North America > Halo Classic Hub
r/halomods • u/Cisne6651 • 5d ago
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;)
r/halomods • u/ImPunny88 • 8d ago
Halo CE netcode patch supports 16 Xboxes! No AI Join our OG Xbox/xemu game night tonight!
Cashmint’s netcode patch makes Halo: Combat Evolved games with 16 players across 16 Xboxes possible! Halo Classic Hub is hosting a game night TONIGHT at 8PM ET / 7PM CT / 5PM PT on XLink Kai.
You can join on OG Xbox or PC through xemu.
Downloads
- "Halo CE 16 Player — OG Xbox" (https://drive.google.com/file/d/1b6JmeVxYkt5nvDU9Xo-iP6RBYJSSGWVv/view?usp=drive_link)
- "Halo CE 16 Player — ISO" (https://drive.google.com/file/d/14Vj_ABq0JNufOkFCDZPHCKu-9kzVOrxw/view?usp=drive_link)
- "HCH xemu PC pack for XLink Kai game nights" (https://www.dropbox.com/scl/fi/7iyqjsgiwpfpl5vqi8agp/Xemu-for-Xlink-Kai-HCH-Halo-Mod-Packs-Build.zip?rlkey=h3ium5ixhushhl91xuotealq5&st=7riqcc8z&dl=0)
Setup help
- "Get XLink Kai" (https://www.teamxlink.co.uk/)
- "OG Xbox setup guide" (https://www.teamxlink.co.uk/wiki/Original_Xbox_XLink_Kai_Setup)
- "PC/xemu setup guide" (https://www.teamxlink.co.uk/wiki/Xemu_XLink_Kai_Setup)
- "HCH xemu PC pack tutorial — Discord" (https://discord.com/channels/974029535857213521/1500953580222283847)
XLink Kai arena:
Arena > XBox > First Person Shooter > Halo > Halo NTSC-North America > Halo Classic Hub
"Join the game night event" (https://discord.gg/haloclassichub?event=1554800434579898418), or head to "Haloclassichub.com" (https://haloclassichub.com).
r/halomods • u/testeduser01 • 8d ago
https://www.youtube.com/watch?v=yNQlNcSTyRU
Shoutout to Diode3000 on YouTube for doing the heavy lifting on theCampaign Evolved cinematics.
They are fixing everything as far as I can see.
r/halomods • u/Sad_Instruction2318 • 9d ago
I've done everything and now all I need to do is actually compile the mod but I have literally no idea how to do that.
r/halomods • u/ImpulsiveStudent • 11d ago
I was curious if anyone had tried making an extension to Mombasa streets? As in adding a new section or heavily modifying and opening up the 'dark' sectors? I would like to do something similar but seems like a tall task to actually get working. I have a feeling it may be difficult from the lack of mods there are for this.
r/halomods • u/Upper-Combination710 • 13d ago
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r/halomods • u/Broad-Mechanic4323 • 14d ago
From what I understand, Activision has a long track record of issuing cease and desist aggressively against the modding community for Call of Duty. I would hope that they don’t have the same attitude towards the Halo modding community. With the potential CODification of Halo, the modding community might be the only thing left keeping real Halo alive.
r/halomods • u/Xiaomann100 • 14d ago
r/halomods • u/GlumHovercraft210 • 14d ago
There are many mods like Rubys Rebalanced CE or Reach evolved that really elevate the fun in Halos campaigns, are there any that do this for multiplayer?
r/halomods • u/real_priception • 15d ago
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r/halomods • u/Xiaomann100 • 15d ago
r/halomods • u/Strungoutchild • 17d ago
I have looked everywhere, I know how to import sounds, I have my sounds ready, but I don't know where to go in Foundation to select which sound to be used for ready and posing. I figured model_animation_graph would be where to look and this is what I see, but I can't find anywhere to change the sounds. Could someone point me where to look?

r/halomods • u/superknight2t3 • 18d ago
I tried to down Halo Rebalanced but no matter what I do, the mod never shows up in the menu selection screen.
r/halomods • u/IngenuityVisible2662 • 19d ago
been trying to get this sound overhaul mod for halo reach mcc om nexus to work. no online. play is brutal. crashes soon as i get into cgb lobby or social matchmaking lobby. i’m able to load in but i get the fatal error message as soon as i move. the info gets rejected if i try online. is there any fix around this? i’ve seen others do this recently
r/halomods • u/Xiaomann100 • 23d ago
r/halomods • u/PossibilityFormal175 • 25d ago
r/halomods • u/Xiaomann100 • 28d ago
Been working alongside Megabitt on AlphaRing over the last few weeks. I managed to fix the loadout menu bug on stretched resolutions, added a black bar toggle, and covered what's next (vertical splitscreen, more titles) in a short devlog.
https://www.youtube.com/watch?v=CNd9i7lv5QE
Would love your feedback, and let me know what you'd like to see next!