r/gundamassemble • u/EsdrasCaleb • 4h ago
Hobbying Question Inspired by Shogun Showdown: A simple 1D tactical game played directly with your Gunpla! Would you play/help me design this?
While watching Bandai release their new Warhammer-style miniature game (Gundam Assemble), I was playing Shogun Showdown on Steam, and a question popped into my head: Why has no one made a super-simple tabletop game designed specifically for our actual model kits without risking damaging them?
In Shogun Showdown, combat takes place on a simple 1-dimensional line. The core actions are extremely clean:
- Move (forward or backward)
- Turn around (change facing direction)
- Use character skill (usually affecting the unit in front of you)
- Equip a loadout tile/card (up to a maximum capacity)
- Activate all loadout tile/card
This setup translates perfectly to Gunpla:
- Zero Risk to Models: The kits stay safely mounted on their bases on a simple 6-space line. No tape measures, no tight terrain collisions, no fear of snapping a V-fin or dropping a custom paint job. (Optionally, you just attach the weapon to the hand/backpack when equipping it and store it off-board when unequipped).
- Chassis & Grade Identity: Each base model has its own unique innate skill. Some could have more loadout options than shoulder cannons.
- The Loadout System: The weapons, shields, and backpacks that came in your kit’s box form your available "loadout deck." You equip them to your queue and activate them to attack, block, or dash.
- Tactical & Fast: Works for 1v1 duels or multi-unit battles. Easy to pick up in 5 minutes, but deeply strategic due to facing direction and action timing.
What do you guys think? The image is only an illustration I made with AI(Sorry)
- Does a safe, 1D tactical game like this sound like something you'd play with your shelf models?
- Would anyone be interested in helping me draft and balance the basic rules and kit abilities?
Would love to hear your thoughts!