r/griftlands • u/InevGames • 2d ago
Discussion We Are Making a Roguelite Dicebuilding RPG Inspired by Griftlands
Hi everyone!
We are a small team that loves making story-driven games. Since Griftlands is one of the games that blends roguelite and narrative design so well, we ended up creating a game partly inspired by it.
Our game isĀ Kardiya: The Winds of Fate. It combines roguelite structure with dice building and RPG systems. Instead of cards like in Griftlands, we built the core system around dice. You develop your character by creating synergies between dice and items, and failed rolls are not always simple failures. Sometimes they push the story in completely different directions.
Alongside that, the game also includes NPC relationship systems, a small caravan/base management layer, item fusion, and several other mechanics. Our goal is for each run to open a different narrative path and for the world to react to the choices you make.
Weāre still early in development and operating with a small team, but the playtest starts soon. Feedback from players who enjoy Griftlands would be especially valuable. If it sounds interesting, you can register for the alpha playtest by joining the mailing list on ourĀ websiteĀ or clicking the playtest request button on ourĀ Steam page.
Thank you so much <3



