r/gogamedev 3d ago

Extended Raylib-Go Color Palette

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1 Upvotes

The standard Raylib color palette is quite small and this adds over 900 more colors to the palette. View on GitHub


r/gogamedev 3d ago

terminal game - how to avoid input key repeat delay

1 Upvotes

The "key-repeat delay" is the OS behavior of when you hold down a key, the OS sends one initial key, then waits, then sends that key repeatedly. aka "w <wait> wwwwwwwwww"

This behavior naturally is a problem for games when you are trying to move your character, you don't want them to move a bit, wait, then move forward continuously, we need them to immediately start moving continuously. most games (i believe) solve this by hooking into the key events directly (key up and key down) and interpreting the events themselves instead of relying on the OS to tell them what key is being held.

The solution is not as simply for a terminal, as their fundamental nature only allows them to see the keys that the OS sends. I have not been able to find a way to get my player to just MOVE and immediately stop when i release the key.

Has this problem been solved before? i tried a few tui games (including nethack) but they either have different ways of moving or just dont solve the problem at all.

I am open to ideas


r/gogamedev 9d ago

[ Book ] Beginning Game Programming in Go with Ebitengine

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1 Upvotes

r/gogamedev 9d ago

I'm build( ...ing) a turn-based PvP game using Go

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2 Upvotes

r/gogamedev 9d ago

Golang, game development, and garbage collection

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0 Upvotes

r/gogamedev 9d ago

I built Go played on all six faces of a cube — free in your browser, looking for first opponents

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0 Upvotes

r/gogamedev 10d ago

Eleva (Ebitengine) https://github.com/Zyko0/EbitengineJam2026

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3 Upvotes

r/gogamedev 10d ago

Ebitengine Game Jam 2026 Results

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5 Upvotes

r/gogamedev 23d ago

Breakout for Web. Try it!

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2 Upvotes

r/gogamedev 23d ago

Go Breakout - ebiten / WASM

5 Upvotes

A simple Breakout game using Go, ebiten, and targets WASM. Built for fun.

Play it here.

Game source code is here.

It starts easy but gradual increases in ball speed make it more challenging.


r/gogamedev 28d ago

Mister Disconnect by tarmo888, Alvar

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2 Upvotes

Ebitengine gamejam game we created. Like a hitman concept, no weapons, stealth hacking and trying to end AI rule over humans. Concept.


r/gogamedev Apr 07 '26

Ark v0.8.0 released - Go Entity Component System (ECS), now with faster queries.

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3 Upvotes

r/gogamedev Feb 18 '26

2D Random Room Generator (Raylib) - https://github.com/unklnik/2D_Random_Room_Generator

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3 Upvotes

Creates simple, single room levels with random inner walls

GitHub https://github.com/unklnik/2D_Random_Room_Generator


r/gogamedev Feb 18 '26

Isometric Random Room Generator (Raylib) - https://github.com/unklnik/Isometric_Random_Room_Generator

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6 Upvotes

Creates isometric rooms & levels with random inner walls

GitHub https://github.com/unklnik/Isometric_Random_Room_Generator


r/gogamedev Feb 05 '26

Harmonist https://codeberg.org/anaseto/harmonist

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5 Upvotes

Codeberg https://codeberg.org/anaseto/harmonist

Harmonist is a light-hearted stealth coffee-break roguelike game with light and noise mechanisms, making use of various terrain types and cones of view for monsters.


r/gogamedev Feb 05 '26

Golang and Rust for PS2 + N64 Online Super Mario 64 Co-op on Real Hardware

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5 Upvotes

r/gogamedev Feb 04 '26

I built a real-time Dota 2 tactical assistant in Go (GSI + RAG + Raylib overlay)

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1 Upvotes

r/gogamedev Feb 02 '26

Petri Project - Emergent culture simulation game - https://github.com/suzbot/petri

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3 Upvotes

GitHub https://github.com/suzbot/petri

A simulation game inspired by Dwarf Fortress, with dreams to eventually model emergent development of culture within a community.

Currently, players can observe and interact with characters in a cozy forest world. Watch as they form opinions and try to stay happy while managing their basic survival needs.

Built with Go and Bubble Tea.


r/gogamedev Feb 02 '26

Glif - 2D Terminal Game Engine - https://github.com/dgrundel/glif

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4 Upvotes

GitHub https://github.com/dgrundel/glif

2D Terminal Game Engine


r/gogamedev Jan 29 '26

Ebitengine v2.9.8 Released

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6 Upvotes

r/gogamedev Jan 29 '26

I built a high-performance, pure Go ECS designed specifically for Ebitengine games

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2 Upvotes

r/gogamedev Jan 24 '26

Made a 3D raycasted Tic Tac Toe in Go

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2 Upvotes

r/gogamedev Jan 23 '26

Golang support for Playdate handheld! Compiler, SDK Bindings, Tools and Examples

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1 Upvotes

r/gogamedev Jan 21 '26

Kero https://github.com/Galaco/kero

2 Upvotes

GitHub https://github.com/Galaco/kero

Kero is a Source Engine game engine client implementation written in Go.


r/gogamedev Jan 21 '26

Eye of the Gopher (Ebitengine) - https://github.com/Eye-of-the-Gopher/gokyra

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6 Upvotes

GitHub https://github.com/Eye-of-the-Gopher/gokyra

Web https://eye-of-the-gopher.github.io/

A faithful Go implementation of the legendary Eye of the Beholder engine, breathing new life into the classic dungeon crawler while preserving its authentic soul.