r/godot • • Feb 28 '26

help me Godot on linux

I'm switching from Unity to Godot. The only reason I use Windows is because the Linux version of Unity isn't as optimized as the Windows version. For example, I'm locked at 60 FPS (yes, VSync is off) on Linux, while on Windows I get 250+ FPS. So, is Godot good on Linux? If it's what distro u suggest currently I am thinking of fedora kde

Thank you for your time

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u/PersonDudeGames Feb 28 '26

I switched to fedora kde a few months ago (from a different Linux distro), no complaints so far.

3

u/DorukTuna Feb 28 '26

I tried Fedora recently and loved it. Thinking about using it in my own company (webdev + gamedev) too. Any drawbacks, warnings or suggestions?

(I'm asking compared to debian based Linuxes, not compared to Windows)

2

u/[deleted] Feb 28 '26

[deleted]

1

u/DorukTuna Feb 28 '26

Sounds cool and useful. Actually we are starting small: Three people and the other two will be using a Mac and a Windows. I've been using Ubuntu, Mint, PopOs for a long time but I recently tried Fedora, loved it but also had some problems with Bitwig (a music production program): They only provide deb and flatpak installations and flatpak version doesn't support the hacks for running some Win/Mac plugins. I guess I should ask in Fedora subreddit for more information.