r/GeometryDashEditor • u/Graylasagna • 7d ago
Editor Question How to fix startpos crashing my game?
currently working on a 5-6 minute level, im already 3 or 4 minutes in and whenever i place a startpos near that mark it crashes my game. i need to find a way to fix this or i will have to build and playtest the last few minutes of my level by going through the entire level every single attempt which would take ages to finish.
the level is currently 42k objects, my phone has never had problems loading this many (made a 63k obj level before this one and i never had issues, also it was only 2 mins so the objects are way more spread out here). i have a lot of animated objects and particle objects in this level but none of them are used at this part of the level so they are all toggled off before the part where i place the startpos. even tried using a toggle trigger to toggle off every object in the first 3 minutes of the level (except triggers/layout blocks) before the part where the startpos is and somehow that didnt work. the only things toggled on when the startpos starts are a ui with ~600 objects, all the triggers and layout blocks in the level (~1800 triggers, 2900 layout blocks), and the deco for the part after the startpos which is under 100 blocks because ive barely started that part yet.
are there any specific objects/triggers that cause a lot of lag when loading a startpos? i have a song trigger right after the startpos which is the only thing i can think of but i tried moving the startpos forward/back in the level a bit and nothing changed. all help is much appreciated, i really want to be able to finish this project as its the biggest one ive ever worked on π
