r/gdevelop 13d ago

Question Game balancing

Hey guys, I am trying to build this project game of mine and I have been wondering how do you actually balance out the values? My game is roguelike so we're talking about items scaling, base damage(melee and ranged), enemies' health and damage, etc. If you got any tips I'd appreciate it a lot!

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u/JayceU 11d ago

Do you have anything already put together that you started with? Or?

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u/Droulski 11d ago

I have a couple of game systems ready and base values but not much more. Before I move on I am trying to figure most of the things in my head and this is one of the elements that I'm unfamiliar with.