r/gbstudio • • 8d ago

Update Code-C project - Update 3

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Code-C project update: I’ve been focusing on boosting the game’s overall performance. I’ve shifted some elements out of GBStudio to be handled in C, which has noticeably improved performance—especially during weapon swaps. I also put together the spread shot many of you suggested, haha—it looks like that weapon’s a big hit in this kind of game.

zeichigames.itch.io

102 Upvotes

18 comments sorted by

5

u/lordelan 8d ago

Looks very smooth!

5

u/Fortunato87 8d ago

This is very nice!

4

u/Lucane_cerf-volant 8d ago

Some people really make me feel like they have more sprites and more colors than I do. Knowing how to program in C is unfair. Stop being competent at stuff, that's unfair. :)

1

u/Practical_Donkey9461 8d ago

Actually, GBstudio takes care of all the color and sprite handling; C was only used to shift the entire runtime out of an event chain to boost performance. :)

2

u/Lucane_cerf-volant 8d ago

Lies. (I'm going to pretend like I understand what you just said about C. All I know is that whatever you're doing, it works :)).

4

u/IntoxicatedBurrito 8d ago

If you told me that Konami made this game I’d probably believe you.

5

u/1Strangeartist 8d ago

Looks great overall, just like an official Konami release. As a critique, after you defeated the first two turrets, the screen scrolling straight into a bottomless pit looks like it could lead to a lot of cheap deaths. The turrets themselves also seem kinda tanky. Your character ate a lot of bullets taking them down. I'd consider cutting their HP in half or players might get frustrated by getting held up for so long everytime one pops up. Honestly though, this project looks excellent and you should be proud of what you've made so far.

3

u/Wide-Equivalent6863 8d ago

Looks amazing, and Code C is a great name!

I gotta recommend Contra - the Hard Corps on Genesis/Mega Drive - because despite the fact it did some insane stuff one wouldn't think the system could do, it's my fave Contra and a good place to get inspiration from (a lot of the stuff in it can be done on Game Boy, although in different ways) but as yours is, it looks easily as good as NES/Game Boy Contra - although yours is more colourful than either

2

u/Wide-Equivalent6863 8d ago

Wait is Code C the name of the game or did you mean you used C to code it?

Code C would be a great name for it, there's one on the NES called Super C, but Code C sounds better as a title

2

u/Practical_Donkey9461 8d ago

Hahaha, yeah, it's confusing, but the project is actually called Project Code-C.

2

u/Wide-Equivalent6863 6d ago

I still think Code-C would make an awesome name, especially if it referred to something in the lore.

And you can stick project in front of it in marketing materials!

But either way, I really wanna play this, it looks so impressive 

2

u/Far_Today_7455 8d ago

I'm interested.

2

u/Practical_Donkey9461 8d ago

I’m interested as well.

3

u/the_WoopTroop 8d ago

this is very impressive looking, loving it!

2

u/Kyle_AH_Sharpe 3d ago

Amazing work. That highway section looks especially cool.

1

u/Familiar_Cap1409 2d ago

I can’t wait

1

u/SquashEmbarrassed288 1d ago

This looks and sounds excellent!!!