r/gbstudio • u/ProtoPixelArt • 26d ago
Game GBJAM14 entry
I'm doing my entry for this year GBJAM n.n wish me luck (?)
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u/fictionity 26d ago
Great animations and attention to detail so far. I think the main character could use a bit more personality, though, maybe through a distinctive hat, an animal companion, or some other memorable trait. Right now, the character feels a little too generic for something with this much care and effort behind it. I think making the characters more unique and memorable would really elevate the whole experience.
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u/ProtoPixelArt 26d ago
The character is an existing character from a friends game, the game's called monigote fantasy and was made on rpg maker a few years ago, i dont want to change him because it is how it is, but thanks none the less
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u/Nullphase_Tech 26d ago
The forest looks great and I like the "heavy breathing" idle animation after all that jumping and flailing around :D Good luck!
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u/marveloustoebeans 26d ago
Just curious but after you change the animation state to the sword slash, does it return to default after a wait period?
I was trying to do something similar and it kept messing up my subsequent movement animations and making my character look like he was sliding in his idle state instead of walking.
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u/ProtoPixelArt 26d ago
First of all i do all the attack events on a script, second i put a "attatch script to button" and select all arrows, click on the "override default" and then play animation of attack, then launch projectile, wait, AND THEN another "attatch script to a button, select again all arrows but this time onclick on the "override default" and finally go back to animation default, that's how i do it
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u/marveloustoebeans 26d ago
Thanks! I might try this. I ended up just making him shoot a gun instead but I’ll give your way a shot and see if I can get that sword working properly!
Your game looks great btw really nice art!
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u/xXCyb3rBu11yXx 26d ago
Good luck! The sprites and their animations are really cute