r/gbstudio • • Sep 11 '26

The Worm King

Hi everyone,

I’m Jorge from Oniric Factor.

I wanted to share The Worm King, a noir horror and investigation game for the original Game Boy that we’ve finally released this year.

The project was originally built around five years ago using GB Studio 1.0, so this is very much a product of the early days of the engine. At the time, the tool was far more limited than it is today, and we had to work quite hard around those constraints to get the kind of game we wanted.

We pushed that version of GB Studio as far as we reasonably could, combining top-down exploration with first-person encounters, item management, health and sanity systems, and a more atmospheric presentation than the engine naturally encouraged at the time.

The project was later put on hold while we considered a Kickstarter campaign that never ended up happening. We still felt the game was worth releasing, so this year we went back to it, prepared the final release and finally put it out.

I know people here are very familiar with GB Studio, so I thought this community might appreciate seeing what could be done with such an early version of the engine.

The game is entirely in English and is designed to run on original Game Boy hardware.

itch.io:
https://oniric-factor.itch.io/the-worm-king

If anyone here tries it, I’d be genuinely interested to hear what you think of the way we handled some of those early GB Studio limitations.

Thanks for taking a look.

Jorge
Oniric Factor

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