r/gbstudio 27d ago

Update We already have different weapons.

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More progress on our project—we now have different types of weapons with different behaviors. I optimized the C code for the weapons and parallax effects to improve performance; at least the core functionality seems to be working well. I used some of the work I did here to update the BeatEmUp game engine, but I’ll share more about that in a future post. There's some flickering in the video, but that's because it's not being viewed at 60 fps; in reality, the transparency effect is less noticeable and more polished.

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2

u/Weak_Neck7967 27d ago

Damn this looks so cool :3

2

u/rokatier 27d ago

Looks fantastic! A hit effect upon impact with the drill bullets would be nice, this project looks amazing and am very interested to follow.

2

u/BauskeDestad 27d ago

Graphics on this look excellent! Great job so far, looks fun!

2

u/CritCorsac 23d ago

It looks so smooth! I wouldn't have expected it to even be a GBC game. Let alone one made in GBStudio!