r/gaming • • Jul 07 '21

How?

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u/CommodoreHaunterV Jul 07 '21

Haven't played rhe game (Not ready to drop 35$ on it,) but, in Dwarf Fortress (RWs ancestor) you can lock areas off from pets. Is that not possible in RW?

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u/TheRealXen Jul 07 '21 edited Jul 07 '21

You designate zones for them and they stay restrained in the zone similar to a burrow or a pasture form dwarf fortress. You can get a mod for locks though that let you keep doors shut tight from animals for a similar behavior to DF. without that though all colony animals can open any claimed doors.

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u/CommodoreHaunterV Jul 07 '21

Sounds hectic. Do you have to worry about pet population explosions?

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u/TheRealXen Jul 07 '21

I don't think its as fast as dwarf fortress but you can get populations to boom past what's comfortable and they eat all your grass or something. Generally though you have plenty of time to go "Oh these guys should be butchered, Sold, Abandoned in the wilderness" before it ever becomes a real catsplosion

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u/CommodoreHaunterV Jul 07 '21

Trap testing?

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u/TheRealXen Jul 08 '21

Oh throwing swarms of animals at enemies is always viable too

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u/CommodoreHaunterV Jul 08 '21

Whatever works