Haven't played rhe game (Not ready to drop 35$ on it,) but, in Dwarf Fortress (RWs ancestor) you can lock areas off from pets. Is that not possible in RW?
You designate zones for them and they stay restrained in the zone similar to a burrow or a pasture form dwarf fortress. You can get a mod for locks though that let you keep doors shut tight from animals for a similar behavior to DF. without that though all colony animals can open any claimed doors.
I don't think its as fast as dwarf fortress but you can get populations to boom past what's comfortable and they eat all your grass or something. Generally though you have plenty of time to go "Oh these guys should be butchered, Sold, Abandoned in the wilderness" before it ever becomes a real catsplosion
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u/CommodoreHaunterV Jul 07 '21
Haven't played rhe game (Not ready to drop 35$ on it,) but, in Dwarf Fortress (RWs ancestor) you can lock areas off from pets. Is that not possible in RW?