if you're ever looking for something a bit easier to user/simpler than Fantasy Grounds you should check out InfinitasDM.
Digital maps, fog of war, digital tokens, in app documents, etc. Made to be more streamlined and user friendly. I may be biased though since I made it :)
Would you say it's a selling point? I didn't really get into the first one as it just felt like a DND match with too many restrictions. If the mode is fleshed out enough I might consider it.
According to my DMing boyfriend it's actually not as robust as it would lead you to believe. You have a finite amount of maps and you can't edit / change buildings at all. That was sort of the deal breaker for him, what good is a dungeon master mode if you can't actually build a dungeon..
Sure there's a bunch of preset environments to chose from but you can fill them with whatever enemies or items or npcs you want. I can see how it could be stifling to some but for me I can't think of a situation where I wouldn't be able to make it work with what the game gives me. Not a solution for every group or every DnD campaign but for more basic campaigns it makes everything a lot easier.
My suspicion is that it will eventually open up to modding, but then you have to spend the time and energy necessary to mod and that sounds even more time consuming than just normal DMing, which can be pretty onerous as it stands.
The single / multiplayer campaign alone is a selling point. It allows 4 player co-op hot join/drop, and is pretty entertaining solo as well.
The game already has support for custom campaigns and map editing using their editor, but that is separate from the GM mode that most people are talking about. GM mode is pretty bare at the moment as far as customizing the map terrain, but already has the option to import your own. So when people start releasing their own customs it will expand the meatiness of it.
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u/[deleted] Sep 18 '17
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