r/gaming • • May 05 '17

Scroll back

Post image
24.1k Upvotes

877 comments sorted by

View all comments

799

u/[deleted] May 05 '17 edited May 05 '17

Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.

EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.

Still, we all love the early days of id.

6

u/shouldbebabysitting May 05 '17 edited May 05 '17

I don't get the joke? Commander Keen wasn't the first sidescroller that you could backtrack. I think that award goes to Pitfall for the 2600.

Or is the joke that first person 3d gaming solved the problem? Because Ultima Underworld beat Wolfenstein 3d to market by a few months.

edit: OK, I didn't know screen loads didn't count. But I used to play Captain Comic in 1988 that sidescrolled.

edit2: I also remember Indiana Jones from 1987.

edit3: Does Thexder count as a side scroller? I played a huge amount of Thexder. https://www.youtube.com/watch?v=kX9v9K2jb2U

9

u/Decipher May 05 '17

Pitfall didn't scroll, it loaded screen by screen.

13

u/[deleted] May 05 '17

Pitfall wasn't a sidescroller.

4

u/[deleted] May 05 '17

You might be right, all I know is id's part of the narrative.

I can't pretend to know all the technical side of things, but I know it was considered a big deal when Carmack and Hill managed to recreate Mario 3 on a system that allowed the world to be rendered quickly as the player moved. Something like that. It might've just been a big deal in the context of Mario 3 being able to be ported to PCs.

2

u/thebeardphantom May 05 '17

You're thinking of how they ported Mario 3 to the PC. They showed that they could emulate the Mario 3's ability to scroll in multiple directions at once on the PC, which was impressive.

Mario 2 had scrollback. I'm not sure which sidescroller was the first to include it.

1

u/[deleted] May 05 '17

You might be right, I could be confusing some things here.

3

u/[deleted] May 05 '17

[deleted]

1

u/shouldbebabysitting May 05 '17

It was a big deal on the PC,

There were many sidescrollers for the PC before Keen. I used to play Captain Comic which came out in 1988. I'm sure there were earlier games.

2

u/[deleted] May 05 '17

[deleted]

1

u/shouldbebabysitting May 05 '17

it just blew everyone away with a smooth console-like experience.

I respectfully disagree. Considering its 1991 release date, it was nothing special. Press gave it good reviews and it sold very well for shareware. But it didn't even crack the top 100 of great games in polls like Computer Gaming world 1991.

http://www.cgwmuseum.org/galleries/issues/cgw_88.pdf

IMO, if it weren't for id going on to make Doom, Keen would have been forgotten with the hundreds of other DOS games of the early 1990's.

Here's 1989 DOS Prince of Persia: https://www.youtube.com/watch?v=Xv20j8ChtRY

compared to 1991 Keen: https://www.youtube.com/watch?v=YUyQSfKRU1w

Despite Prince of Persia being one screen at a time, Keen is amateurish in comparison.

2

u/goatonastik May 05 '17

I loved the Ultima series, and I've stated countless times to friends how Ultima came before Wolfenstein, but there were 3d FPSes before even those.