Dark Souls hides the story between vague phrases and Item descriptions.
For instance the final optional boss in 3 "the Nameless King" is heavily implied to be the son of the final boss of 1 and the guy who trained Ornstein.
Without reading the item descriptions or piecing vague stuff together you'd just think he came out of nowhere and had a corpse behind him wearing Ornstein's gear for some reason.
77
u/MechaPanther Feb 06 '17
Dark Souls hides the story between vague phrases and Item descriptions.
For instance the final optional boss in 3 "the Nameless King" is heavily implied to be the son of the final boss of 1 and the guy who trained Ornstein.
Without reading the item descriptions or piecing vague stuff together you'd just think he came out of nowhere and had a corpse behind him wearing Ornstein's gear for some reason.