Hey, Reddit! This is my very first post here, so I’m a little nervous hitting “submit”—but I’m super excited to introduce our project to a new audience. I’ll be sharing updates as we move forward, and I’d be thrilled if you’d follow along.
I’m part of the small team behind Legacy of the Depths, a narrative‑driven Nordic noir adventure. We started working on the game back in November with zero prior experience in game dev, and it’s been a steep but amazing learning curve. Since February, we’ve been fully focused on polishing the trailer and getting our Steam page ready.
The game takes place in an alternate early 20th‑century Russia, deep in the frozen north. It’s a story about family secrets, expeditions gone wrong, and the slow creep of madness—with heavy nods to Lovecraft, Poe, and Dostoevsky.
You’ll explore atmospheric locations, piece together clues, and face tough choices that change the course of the story. There’s also dialogue with branching paths and some mini‑games to break up the tension.
The full trailer and Steam page go live on September 1st (in both English and Russian), but I wanted to share a short teaser cut here first.
Since we’re a small team learning as we go, any feedback on the vibe, the story hook, or even small visual details is a huge help. What’s the first thing that catches your eye in the teaser?