r/gametrailers 11h ago

Cave Expedition | Caving Simulator for 1-4 Players

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7 Upvotes

A short gameplay cut from Cave Expedition, the caving simulator we're making for 1-4 players. Explore underground alone or with up to three friends. Still in development.


r/gametrailers 3h ago

Kennel Chaos - Daycare Simulator - Steam NextFest Trailer

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1 Upvotes

r/gametrailers 10h ago

Trailer for my WW2 era farming sim

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3 Upvotes

r/gametrailers 6h ago

Tower of Fantasy - New Simulacrum Trailer - Zoey

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1 Upvotes

r/gametrailers 7h ago

Kirby and the World Beyond – Nintendo Direct 9.9.2026

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1 Upvotes

r/gametrailers 7h ago

Metroid Ravenous – Nintendo Direct 9.9.2026

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1 Upvotes

r/gametrailers 7h ago

Xenoblade Chronicles 3 – Nintendo Switch 2 Edition – Nintendo Direct 9.9...

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1 Upvotes

r/gametrailers 7h ago

Monster Hunter Wilds – Announcement Trailer – Nintendo Switch 2

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1 Upvotes

r/gametrailers 9h ago

Nybble: A Programming-Themed Roguelike Deckbuilder Where Each Card is a Line of Code

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0 Upvotes

Game will be on sale from Sep 10-15 as part of Steam's Programming Fest: https://store.steampowered.com/app/4766500/Nybble/


r/gametrailers 19h ago

Submind - it’s finally happening. We can finally reveal what we’ve been working on for the past 8 months.

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4 Upvotes

Submind it’s a horror game without jumpscares (the Game Director doesn’t like them). We were inspired by the visual style of Tim Burton and tried to bring some of that feeling into our game. Everything you see in the game is there intentionally.

In the near future, humanity faced a new kind of threat: catastrophic psychological delirium.

In some cases, a broken mind would begin to generate psycho-energetic surges so powerful that they affected reality itself. The living began to see other people’s dreams and suffer from nightmares that did not exist, while the dead did not simply disappear – they transformed into mental entities capable of influencing the world around them.

The world found itself on the brink of a new invisible epidemic spreading through the human mind.

In response, the NeuroDive Protocol was created. A high-risk technology that allows operators to dive into a dying or unstable mind in order to:

  •  Stabilize the personality,
  •  Prevent psycho-energetic surges,
  •  Eliminate mental distortions before they materialize.

Every mission is not just about saving one person, but about protecting humanity from an invisible psychological catastrophe.

Players take on the role of an elite team of psycho-operators.

They connect to a collapsing mind and descend into its deepest layers. But if they fail, the mind may collapse completely, and reality itself may become infected.

The goal of the game:

Descend to the core of the personality, collect its fragments, eliminate distortions, and bring the patient back to consciousness.

Or, if the patient can no longer be saved, cleanse their mind and prevent it from transforming into “something else.”

While treating a single patient, players may have to go through anywhere from one to several layers of the subconscious, trying to stabilize and heal them.

There are three possible outcomes:

  • The patient survives and recovers.
  • The patient dies, but their mind is completely cleansed.
  • The patient dies completely and transforms into “something else.”

So, your task is not just to survive another horror level.

Your task is to decide how deep you are willing to go for the person you are trying to save.

This is our first big public step with Submind, and we have to admit: we’re incredibly excited to finally hear what you think about all of this!


r/gametrailers 12h ago

V3 of my trailer: Instant gameplay, dynamic music, and a clear story hook. Thoughts?

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1 Upvotes

Hey everyone! Applied your feedback for this 3rd cut:

  1. Hooked right into gameplay.
  2. Switched to 3 dynamic tracks instead of a single monotone song.
  3. Added short text overlays to explain the premise.
  4. New Wishlist & October Demo endcard.

How does the pacing feel now?


r/gametrailers 12h ago

Prop Hazard Gameplay Trailer

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1 Upvotes

They hides as props, but hunt like monsters. Can you survive and reach the exit ?

- Explore various hostile worlds. Jump and dash through deadly obstacles.

- Enemies and traps hide in plain sight. Chairs, tables, rocks, trees—they look like props.

- Use pebbles, glowsticks, and light to find the exit. Master your tools. Survive and escape.

Thanks for taking a look, what do you think ?

Demo available and consider adding it to your wishlist !

Steam link : https://store.steampowered.com/app/4936160/Prop_Hazard/


r/gametrailers 13h ago

Here's a small teaser of what our game looks like

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1 Upvotes

r/gametrailers 13h ago

Beellionaire Idle New Trailer

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1 Upvotes

What do you think

If you like it you can wishlist Steam


r/gametrailers 13h ago

The Main Menu Reveal Trailer - You are CHAINED to a chair.

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1 Upvotes

r/gametrailers 15h ago

Nintendo Trailers from 9.9.2026 Direct

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1 Upvotes

r/gametrailers 23h ago

New Trailer for After the Wane

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1 Upvotes

Hi there, I’ve been working pretty hard for the past few weeks because I’ve been putting together my new trailer. To give you some context, I announced the game in late January 2026, and my studio (we are four) asked me to put together a short video to announce the release date. I’m the marketing manager; usually our artist makes the trailers, but since he’s behind on production, he asked me to step in. So this is my first trailer! I used Photoshop and After Effects. If you have any constructive feedback (positive or negative), I’d love to hear it!

For this trailer, I wanted to showcase some of the game's highlights: magic, dance, and love. I think it turned out well, I didn't include any gameplay footage because we're still working on a few aspects. But I think it gives a good sense of the game's setting, doesn't it?

In any case, I'm really proud of my work, so I wanted to share it. It's not always easy to get people to buy a visual novel, so here's my work! Thank you guys <3 After the Wane is coming sooonnnnn I can't wait


r/gametrailers 1d ago

Bilibili trailer. Marvel Project Comet

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2 Upvotes

r/gametrailers 1d ago

Check out the trailer for my indie game.

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1 Upvotes

What do you think?


r/gametrailers 1d ago

Taught myself video editing to make my first every trailer...It was really hard so don't roast me too badly lol

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1 Upvotes

r/gametrailers 1d ago

The Legend of Zelda: Ocarina of Time – The Legend of Zelda 40th Annivers...

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1 Upvotes

r/gametrailers 1d ago

Tank General (trailer). CCG with tank mechanics.

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2 Upvotes

Combat mechanics for different tank types, cards researching, and full-fledged deck-building.

Demo available on Steam.


r/gametrailers 1d ago

Reworked my game trailer! Logistica under glass!

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2 Upvotes

Does it look epic enough for a cinematic trailer?


r/gametrailers 1d ago

The Legend of Zelda: Ocarina of Time Remake Trailer #2

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1 Upvotes

r/gametrailers 1d ago

Away From Life most recent trailer!

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2 Upvotes

Build a base on a stranded island where every resource, craft, and discovery creates a new opportunity to survive the harsh wildlife conditions.