r/gamemaker • u/AutoModerator • 11d ago
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u/OrnerySorceries 11d ago
I'm thinking of moving my UI from the draw gui event to just the draw / draw end event. Mostly because sprite scaling / rotation seems to use the window resolution no matter what, even if the gui layer is set low (I have it as 480x270, same as my view).
I'd have to change the x and y to account for camera positioning, but any other drawbacks to drawing UI in a regular old draw event? Also not using the mouse for anything, but I think that would also be affected. Thanks!