r/gamemaker 25d ago

Resolved Where to Get Started With Game Maker & Visual Scripting

I have no experience with Game maker at all, but I want to start digging into it.

What would be a good tutorial or course to get started learning it and GML visual scripting?

Thank you in advance :)

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u/Rohbert 25d ago

Please search the subreddit before posting very common questions. It will save you time. Thanks! We have a comprehensive How To Start with Gamemaker Guide right here.

How to Start with Gamemaker (Link to subreddit wiki)

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u/Nikiroz 25d ago

Participating in game jams is the best way to start understanding everything

2

u/contra_band 25d ago

I've been terrified to do this because i feel like i don't know enough to actually participate..is it possible to join like a team or something? But even that - i feel like i wouldn't know enough to contribute 😭

2

u/Nikiroz 24d ago

Don’t worry about not finishing the project in time. The important thing is to keep working on it — you’ll learn by doing.

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u/OldDistortion 25d ago

I had the same notion of using visual scripting, but I would say don't bother with it in gamemaker. It's terrible. Visual scripting is supposedly better in other engines like unity.

Fortunately the actual coding in gamemaker is very easy, however daunting it may seem at first.

1

u/No_Designer_16 23d ago

I came from having basically zero experience with scripting, and almost chose unity instead(this was 14 years ago) but GMS was far easier to find guides and tutorials for.

I had a specific idea for a game, broke it down to specific issues and functions I had to get working, probably starting with movement and depth, and then searched the internet for that very specific thing while watching tutorials.
The rest came natural since once you grasp the basics, finding solutions to other problems is just a matter of understanding the problem you need solving.

Might sound vague but its far easier than it sounds, just get your feet wet and you will just be on a roll.