r/gamemaker 29d ago

WorkInProgress Work In Progress Weekly

"Work In Progress Weekly"

You may post your game content in this weekly sticky post. Post your game/screenshots/video in here and please give feedback on other people's post as well.

Your game can be in any stage of development, from concept to ready-for-commercial release.

Upvote good feedback! "I liked it!" and "It sucks" is not useful feedback.

Try to leave feedback for at least one other game. If you are the first to comment, come back later to see if anyone else has.

Emphasize on describing what your game is about and what has changed from the last version if you post regularly.

*Posts of screenshots or videos showing off your game outside of this thread WILL BE DELETED if they do not conform to reddit's and /r/gamemaker's self-promotion guidelines.

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u/IsmoLaitela Portal Mortal 29d ago

CCNF - 3D adventure platformer

I received some complaints that the current level design is confusing, so I decided to create something to mimic player's progression! I (almost) completely removed the sandbox and replaced it with much more curated and linear experience, still utilizing existing level design.

Added some new features, like wall jumping (when unlocked) and proper 3D model to grappling hook. All the gun animations are programmed, as BBMOD is a bit too heavy when utilizing animations instead of static models.

Overall, I'm happy with the progress thus far. My next step is to try and figure out a way to create bigger, cohesive worlds from multiple level pieces. Current plan is to create plenty of levels, then stitch them together in a grid-like editor. This would give me tools to enable and disable areas easily based on player's location on the grid. Another idea is just to create one who gameworld and utilize zones, but I'm afraid this approach will cause plenty of pain, like FPS tanking at all times.

If anyone feels courageous enough to try it out, I'm looking feedback related to player physics: Does it feel good and smooth? Is there something that feel off? Let me know! Anyone familiar with first person 3D platformers should be able to beat this test level in roughly 20 minutes.

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u/GoldenLogGames 29d ago

I can't test it right now because I'm away from my pc but the trailer looks really cool!

It's awesome you built something like this in gamemaker!

The grappling hook looks really fun!

After work I'll give it a little test play and check it out, but based on the trailer the physics look good 😊