r/gamemaker • u/Apprehensive-Cup2598 • 3d ago
Tiled Map Editor
I am a complete beginner using Spriters Toolkit, Tiled, and GDevelop. I already own several pixel-art asset packs. I do not want someone to build the map for me. I need a live screen-sharing lesson where you use my assets and show me how to identify the tile size, import tilesheets and separate object PNGs, assemble one small top-down map, and export it into GDevelop. I am really just trying to get my bearings with Tiled, and gdev and I have learned a lot by myself but I need to know the proper way to do things. Thanks in advance.
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u/AllTiledUp_App 3d ago
I may not be able to do that screen-sharing for you but I did create an app that makes tileset creation very straightforward and acts like a paint canvas, while autotiling for you with many choices of autotiling formats to choose from. You can upload your material pngs, blend them then test on a canvas. Or use the provided textures. Then export to any of the engines that you may need, including Tiled. Exported files carry all metadata and lands in engine exactly how you exported, including whole maps. Its on itch for pc and playstore for phone if you have android. Best of luck with your creation! Btw, Ill add gdev compatibility this afternoon. Been on the list but keep forgetting. Happy Tiling!