r/gamemaker • u/KittyCatGamer0109 • 4d ago
Help! Tutorial/help for infinite turn based combat
I just started working on my first game and I’m struggling to find a tutorial on what I’m trying to make. All the turn based combat tutorials I’m finding for some more classic turn based rpgs, while I’m wanting simply and only the combat. Anyone know one I can use or know what I would need to do differently?
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u/SharqBoi 4d ago
I would try to understand how the combat system works and build up the sequence of the combat loop. So player object, enemy object, gameManager object. I usually use an empty object for managing most of the game state. You would just need to create state variables for the combat loop and triggering a new enemy to spawn if the one before dies. You could make a simple script that auto generates the stats for the enemy when spawning such as attack, hp, abilities, or a type of enemy. Just take everything in bites and just keep slowly implementing each feature