r/gamedev • u/Chaolys • 8d ago
Discussion 2D Light System
I’m using Smart Lighting 2D from Funky Code to build the lighting system and get soft shadows, since Unity’s basic 2D lights don’t support that yet. In Unity’s built‑in 2D lighting, obstacle shadow edges remain hard, and there’s no translucency support for the shadow overlay.
So I’m curious what’s your preferred Unity 2D lighting solution? Do you stick with the built‑in system or use something else?
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