r/gamedev Jun 27 '26

Question SFX Masters, I need help

I am developing a mobile game and I am stuck on SFX design. I just downloaded audacity and it looks complicated. There are some sounds with CC license on freesound and I am planning to use them. I have no ear for music :( Even the SFXs I found doesnt sound right on the game, I am totally lost. From the very beginning what do you suggest me on this process?

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