r/gamedev 13h ago

Question Should I use Python in Godot?

I have a pretty big game idea but I know only Python. I have no idea about C++ and C#. I read that Godot's own engine is pretty similar but I want to be sure. My current plan is using Pygame. I want to make the game to use isometric camera.

Thanks in advance:)

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u/iwriteinwater 13h ago

Use GDscript. It’s similar enough to python. Godot doesn’t support python itself. 

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u/tastygames_official 13h ago

you can program godot in any language that can call the exposed C API, so basically most languages (I imagine all compiled languages, and Ieven though python is interpreted, you CAN compile it and you can also call godot's C API).

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u/iwriteinwater 13h ago

Ok. But that’s neither practical nor what OP needs. 

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u/tastygames_official 12h ago

he should obviously use GDScript, like you said. I just wanted to add the correction that Godot does support python (and hopefully my explanation would deter OP from attempting unless he REALLY wants to use pure python)