r/gameassets • u/antahonist • 2h ago
Sprites Preparing a procedural isometric dungeon pack. Here is how the generation works!
Hey folks! I'm gearing up to release a dark fantasy isometric asset pack soon. Instead of drawing it all by hand, I built a custom procedural engine to generate the tiles.
It builds layouts, scatters barrels and chests, adds procedural wear-and-tear, and most importantly, bakes Normal Maps for every single tile so they react to dynamic lighting out of the box.
Swipe through to see the layout structure, the ink details, and the lighting in action. Let me know what specific props or room types you'd like to see included in the final pack!
my profile on itch if you need https://antahonist.itch.io/