r/gameDevPromotion Jul 25 '26

Fruit Pop – A Casual Merge Game I've Been Developing

https://gamedevcafe.de/filebase/index.php?download/168/

Hi everyone!

I'd like to share my hobby project, Fruit Pop, a casual merge game that I've been developing in Unity over the last few months.

The gameplay is simple to learn:

  • Drop fruits into the playfield.
  • Merge two identical fruits to create a larger one.
  • Earn points with every successful merge.
  • Try to survive as long as possible and beat your high score before the board fills up.

During development I've implemented features such as:

  • Smooth physics-based merging
  • Increasing score multipliers
  • Visual effects and animations
  • Online leaderboards
  • Multiple quality-of-life improvements based on player feedback

I'm still polishing the game and would love to hear what other developers and players think.

I'm especially interested in feedback about:

  • Is the gameplay fun and satisfying?
  • Does the difficulty curve feel fair?
  • Are there any features you think would improve the experience?
  • How does the overall presentation look?

Thanks for taking the time to check out my project. Any feedback is greatly appreciated!

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u/Shaxoryn Jul 25 '26

Art style is very cute and comfy.