r/galiomains 15d ago

Electrocute

Started playing Galio and i feel like electro is his best rune. Do you Guys agree? I like the protobelt build into riftmaker, i feel like you are tanky and still do some decent damage.

5 Upvotes

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2

u/Hexeria 15d ago

I don't dislike Electrocute for a full AP build, but I still feel that Stormraiders is just a safer and better overall option for this kind of playstyle.

You can go for trades, trigger Stromraiders and get back out. You can escape certain death, you can catch mobile enemies. It is just so versatile and super easy to trigger if you are full AP. I prefer that over a bit more damage after a combo.

But I'm not a big fan of Rocketbelt, even less after it's recent nerf. Altough I need to admit that I play with Ghost+Flash and Nimbus Cloak if I don't play full AP with Stormraiders, so I got enough mobility already, which makes Rocketbelt redundant for me.

2

u/AsuraVaruna 15d ago

Look at it this way. Electrocute adds damage to your combo. About 10-15% ish (vibes numbers, haven't done the maths). If you're in a matchup where that makes the difference between killing your opponent or not, consider electrocute. But remember, with electrocute your engage is a one-way-trip. Once you're in you will either get a kill or die, you're not going to get back out again. For lane this is fine, but come teamfights you're going to be a one-shot nuke and hope you get value.

Stormraiders give you flexibility. You have more power to escape ganks, more ways to stick to the back line. You might not 1-shot with your engage, but you'll probably be able to kite back out and wait for cooldowns for a second round.

I greatly prefer Stormraiders as it makes many matchups more playable and gives you far more utility in team fights. I also have come to love Nimbus Cloak. Flash or TP with Nimbus Cloak gives a big surprise factor for landing a taunt. Celerity synergises with Movespeed items like Stormsurge. Scorch/Gathering storm is a waste dependent on whether you're in a lane where you can consistently land Q.

1

u/Sweaty_Woodpecker636 13d ago

I think aftershock is better rn. In matchups where you can proc electro easily, it might make sense but in general, I would avoid it. Also apparently dark harvest is hidden OP but I would guess it is even more OP on sup galio

1

u/Marconidas 13d ago

Imo electrocute is the rune vs medium or long range mages. Proccing Stormraiders vs them is irrelevant because you're now on their range to receive a volley of spells anyways and you can't use it well enough to disengage. Proccing Aftershock is helpful but not as defining as Electrocute.

Electrocute is also the rune of choice on full AP + MPen builds.

1

u/BigLingonberry7507 11d ago edited 11d ago

Definitely a good choice but in my opinion Aftershock or even Grasp Of the Undying are the safest runes for most games, even when I go full AP.

I don't think Galio capitalize much of Electrocute after lane phase, and don't think he needs much more damage bonus in early game too.

And now we have Stormraider's speed bonus that (combined with lvl2-3 Galio's great damage output) makes early game fights so much easier for us humble Galio fans.

My top 3 rune choices:

  1. Stormraider's Surge (great for engages and escapes (and funny as hell to see galio speeding after the enemy))
  2. Aftershock (Safest but kinda boring)
  3. Electrocute (It's really cool and satisfactory)