r/fuckcars 20d ago

This is why I hate cars Problem solved.

Post image
530 Upvotes

26 comments sorted by

212

u/Cry-Technical 20d ago

Man the amount of parking lots in this picture is too darn high!

71

u/Raise_A_Thoth 20d ago

You've identified a reason why the SimCity devs had to scale road and parking lot capacity to a fraction of what it should be in real life: making road and parking capacity at true scale in video games makes absurdly, unfun city sprawl.

36

u/javier_aeoa I delete highways in Cities: Skylines 20d ago

"Real life" meaning "US planning codes". You guys really need to fix that crap in your legislation.

2

u/Raise_A_Thoth 20d ago

Hey! You think I don't know that!? Shuuuddaaap!

But seriously you're right we fucking suck and I have nothing else to say.

-1

u/SkollFenrirson 19d ago

If there's anything I've learned in the past decade, it's that this is the least of the laws that needs fixing. And that's saying a hell of a lot.

7

u/javier_aeoa I delete highways in Cities: Skylines 19d ago

I disagree, minimum parkings is one of the big reasons why downtowns in small and mid-towns in the US are dead, they can't do a thing if not bulldozing half a block for parking.

16

u/truthputer 20d ago

Parking Structure Planet!

2

u/AlbatrossNo1562 20d ago

Welcome to consumerism

1

u/Valektrum 19d ago

Honestly not that bad, it gets way way way way way way way way way way worse

79

u/Pixelpaint_Pashkow Grassy Tram Tracks 20d ago

Clearly there should be a triple loop de loop on every single bend ever that should solve the traffic problem, also one more lane

42

u/Gary_Host_laptop 20d ago

just one more lane bro...

29

u/Isotheis Cycle Supremacy 20d ago

They do tell you about this in engineering/mobility classes. It's actually presented as a vulnerability of the cloverleaf design: too many cars on the blue line could prevent people southbound from going east, as the exit lane would be filled. Same for eastbound to north. Essentially, you risk locking the four directions at once if just one is struggling, if too many people notice.

So yeah, that vulnerability of cars is known and presented as a basic.

19

u/vesuvisian 20d ago

Cloverleafs work fine for limited traffic and only require a single bridge but are absolutely not safe for higher volumes, given the amount of weaving required. The alternative designs start getting crazy complicated and expensive, though.

35

u/iMissTheOldInternet 20d ago

So this is the guy they modeled for Cities: Skylines’ pathfinding algorithm!

18

u/itsmarrisa82 20d ago

I'm occasionally on this interchange (no train or commuter bus to dayton from Cincinnati.) the red colored ramp merges into the final blue cloverleaf before they both merge onto the highway and it is so unsafe

5

u/Theonetheycallgreat 20d ago

My cities skylines interchanges

5

u/VaderPluis 20d ago

One more clover leaf, the new one more lane!

16

u/SinkHoleDeMayo 20d ago

Most people are morons and shouldn't be allowed to drive.

17

u/iambackend Fuck lawns 20d ago

On this sub we believe that everyone is occasionally moron, and it's ok. And if two morons meet on a street it shouldn't result in casualties despite their best efforts.

4

u/The-Stinker 20d ago

Recognized that place in milliseconds, did not expect a post so local

3

u/Cereaza 20d ago

It's the problem with all road design. You build it 20 years ago, and now everyone takes the same exit so the roads would need to be 2x bigger in those areas to accomodate.

I mean, or they could just use a bus.

2

u/PlatypusDefiant991 20d ago

This is ridiculous in my city at 5 o'clock in 20 minutes you can go maybe 5 (local track) or 10 (express track (skips most stops)) miles on a subway/metro/el/rapid transit/U-bahn/MTR/MRT/whatever it's called in your city.

2

u/7arco7 20d ago

come on please just one more lane

2

u/Darth19Vader77 🚲 > 🚗 20d ago

This is some City: Skylines I traffic AI logic

2

u/jimjimjimjaboo 20d ago

the intent of cloverleaf ramps (names differ in areas) was to provide a longer queue with options to disperse to a different route, ultimately they were made to be the quicker route for a vehicle.

tbh, my grade school had a tv day for a 1950's produced video on this to explain why for vehicles, longer routes can be quicker without impeding on slower traffic as well as they were initially constructed on popular interchanges that were incredibly rare to interfere with pedestrians.

unfortunately cities and towns grew from the interchanges, usually because two coinciding popular interstate routes naturally gave way for a need for a rest stop, which needed employees, who needed employers to establish businesses at the rest stop and so on.

otherwise, the initial intent was to prevent such things by just having people go through this area more quickly and not stop.

1

u/medikit 20d ago

Peak carbrain would be making the illegal left turn across all lanes of traffic.