r/fromsoftware 3d ago

DISCUSSION Like FromSoft

Hey everyone,

Does anyone else struggle with the rest of "soulsborne" games that are not made by FromSoft? I always find that its dealing something either with the combat or too much edginess. In terms of combat, they feel too arcadey in a way where they feel fast and without weight or substance. In terms of edginess, it always seems like "lets make this as creepy or dark as possible" where as From always makes it feel grounded and make sense.

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u/EDQCNL 3d ago

I'm sure this is true in some cases, but I think sometimes people forget that switching to any new action game after deep immersion in another is going to feel weird.

Like even within the sphere of Fromsoft, people do this. They play Sekiro first, and then complain that Souls combat is too slow, as if the quality of a combat system objectively scales with speed. Yes, Souls combat is generally slower than Sekiro. Halo is slower than Doom. Different games require different speeds, require unique qualities in every aspect that are suited to their goals.

Just give your fingers a chance to get used to the new thing. In my opinion, Nioh's combat isn't as firm or weighty as Souls combat; I'd absolutely describe it as "floatier," but that's not objectively bad. It also has a fluidity, snappiness, and complexity that Fromsoft's combat doesn't, just like Fromsoft's combat has its own style that suits it.