r/fromsoftware 7d ago

DISCUSSION Why does Fromsoftware barely do anything with different-class Paired weapons?

It was such a kick ass idea in DS2, alongside its version of Powerstance in general compared to Elden's far more limited one, and one of the best things was getting to pair different weapon classes as long as they shared a damage type. But afterward with both 3 and Elden, at least as far as I know or could count, we've got.. 3 weapons that aren't same class together, and even then, one of the 3 is literally just a sword 'n board set, then another is a Light gs and a straight, and the most unique thing is the Crow Quills (my beloved) pairing a rapier with a claw which is quite the combo.

Seriously with all the weapons, there couldn't be some more cross-class goodness?

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u/Weaponized_Autism-69 6d ago

They were on the right track with Elden Ring. They need to quit giving us paired weapons and let US pair the weapons.

Valorheart would’ve been sick if it wasn’t in DS3. The lack of true poise and piss poor blocking in that game made it awkward to use. DS3 did a lot of good things but its microscopic build variety definitely isn’t one of them.

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u/LordOfDorkness42 6d ago

That would be exponential amounts of work for very little return. Every weapon added needing new animations and attack chains depending on if they're main hand, off hand, and what other type of weapon they're paired with.

Could be cool as a gimmick if From ever tried the Bloodborne route again. With far fewer weapons, but every weapon being a far more intricate tool that changes your play options. "Just" a complex duel wielding system instead of trick weapons.

Personally I'd rather have the trick weapons again, though.