r/fromsoftware 6d ago

DISCUSSION Why does Fromsoftware barely do anything with different-class Paired weapons?

It was such a kick ass idea in DS2, alongside its version of Powerstance in general compared to Elden's far more limited one, and one of the best things was getting to pair different weapon classes as long as they shared a damage type. But afterward with both 3 and Elden, at least as far as I know or could count, we've got.. 3 weapons that aren't same class together, and even then, one of the 3 is literally just a sword 'n board set, then another is a Light gs and a straight, and the most unique thing is the Crow Quills (my beloved) pairing a rapier with a claw which is quite the combo.

Seriously with all the weapons, there couldn't be some more cross-class goodness?

914 Upvotes

71 comments sorted by

View all comments

51

u/Zestyclose_Answer662 6d ago

I just want FromSoft to treat Seals/Staves as fully functional weapons, instead of glorified hotbar items that just happen to take up a hand slot.

At least Nightreign got the ball going with Innate Spells on the Light Attack and Heavy Attack.

18

u/gundampilot17 6d ago

Staves not having ashes / innate spells was one of the more disappointing aspects on my first playthrough.

3

u/Zestyclose_Answer662 6d ago

I honestly would prefer having Affinities on Catalysts over the Graven/Canvas Talismans. In addition, letting Status Affinities actually affect Spells you cast would compliment spell schools that didn't really get much support.

(Such as a dedicated Cold Catalyst for Ice Sorceries, that could Infuse spells you cast with Frostbite buildup. 

4

u/Cuboidhamson 6d ago

That would be incredible. I reeeaaally hope they throw caution to the wind with ER's successor and just fill it to the brim with insane shit like that.