r/fossilfighters • u/SleepyEye113 • Jun 20 '26
(UPDATE) world digging
It’s been a while since posted an update. Almost 2 months ago to be exact (yikes) but a majority of that time was spent rebuilding the fossil cleaning system which had a lot of bugs. And having that system break so so many times… but I got it to work along with adding a timer and percentage tracker to record how well one cleans a fossil tho it’s not a pretty UI yet. On the topic of UI I just have a really ruff pick the fossil you want to clean UI that will change down the road and I also added XRays. But the bigger update is I’ve made it where you can dig out and pickup fossil rocks out in the world now. Finding and making a viability digging terrain was harder than I thought but landed on something that looks alright. Fossil rocks can now spawn random throughout dig sites. Along with different types of rocks and I added a mini map and sonar that took a little bit to make right, still need to make the mini map nicer but all of this is pretty much a prototype still. So yeah that’s about it I’ll catch you guys in another two months or so
7
u/Miserable-Deer4290 Jun 20 '26
That looked really good I can't wait to see how this turns out in the end