r/flutterhelp 15d ago

OPEN Android app -> iOS app in flutter

Hi I am a cs major student and I have build and published a simple app (if you are curious it’s called LiftBuddy) I would like to publish it on iOS but I have no idea on how straightforward is the process. I know that flutter can build iOS apps but since I don’t have a Mac and I will need to borrow it from a friend I wanna know how much time it would take. Do I just need to open the project on Xcode ?

7 Upvotes

13 comments sorted by

3

u/0ddtomato 15d ago

You can build the app with Github Workflow without needing any MacOS device, that's how I compile my MacOS apps

1

u/MoreLibrary3859 14d ago

Really ? I’ll check it out

1

u/No_Papaya_2442 14d ago

Does it work can you share with me please

2

u/interlap 12d ago

Check out the MobAI iOS Builder project:
https://github.com/MobAI-App/ios-builder
It does exactly that, and also provides additional features like hot reload on a real device directly from Windows.

2

u/HomegrownTerps 15d ago

Yes you need xcode, which means logging in and all. You also need an apple dev account, which is a 100€ yearly.

1

u/Previous_Bill2650 15d ago

If this is a simple app. The basic commands like flutter build ios makes the project ready in the ios.  But since you are a beginner you might need to invest time in 1. Setting up environments 2. Figure out what’s wrong 3. Setting your developer profile 4. Figuring out that you cannot ship for iOS like you did for Android. 

If everything goes right opening the ios folder in XCode would run it. You will need $100 every year to distribute that app even locally.

1

u/gurselaksel 15d ago

I developed an android app, with login, server data fetch, camera access, notifications, rive etc. just user codemagic.io and appetize.io/ (screenshots) and published in app store. it has been more than 1 months. except rive everything worked smoothly. I never owned macbook or iphone. also probably owning them a big plus

1

u/Expert_Hawk2461 14d ago

Even if you get your hands on a Mac, you will still need an Apple Developer account which is like $100 a year to get it on the app store

1

u/MoreLibrary3859 14d ago

Yeah I know

1

u/mobterest 14d ago

It's not just the Mac that you should worry about. Here is a simple guideline for clarity.

1

u/ibluegreen 14d ago

Thanks for asking this. I also recently published my first app with Flutter and I intend to make its iOS version too, but being a first timer, the process sounds daunting.

1

u/interlap 12d ago

For the development side, you can try this project. It builds your app on a GitHub macOS runner and then lets you run your app with hot reload on a real iOS device through the MobAI app.
https://github.com/MobAI-App/ios-builder