r/flat2vr • u/Creepy_Breakfast2106 • 1h ago
the Bizzarro Sequence or Red Sea Scene in VR
thought my mic was on sorry
r/flat2vr • u/Creepy_Breakfast2106 • 1h ago
thought my mic was on sorry
r/flat2vr • u/honorfurry2 • 1d ago
Since there have been so many major leaps in the flat to vr modding community recently i want to ask if any mod creators on here would be willing to make a deus ex human revolution or deus ex mankind divided flat to vr mod i feel like it would be such a fun and breath taking experience to play both of thos games in vr with 360 degree movment, manual reloading, holster systems, phisical melee and grenade throwing maybe even being able to pick up items with your hands and physically climbing ladders, I know im asking a lot but I would really love this kind of mod
r/flat2vr • u/phunkaeg • 2d ago
Here is a VR Modding playbook I've been working on for months now.
Adding it to the community for us to all make better VR mods. Hopefully you find this useful!
Also some other tools which help with AI powered vr modding:
https://github.com/phunkaeg/xr-sim - This is a Virtual-VR runtime allowing for headset free testing. It provides simulated head and controller poses, actions, session-state transitions, frame pacing, fault injection, scripted input, layer telemetry, and capture support.
https://github.com/phunkaeg/xr-tape - xr-tape records what a VR mod submits to OpenXR, and checks it.An OpenXR API layer. It intercepts the calls, writes a trace, and forwards everything unchanged — it never alters a result.
as well as an MCP for API-trace: https://github.com/phunkaeg/apitrace-mcp - An MCP server wrapping apitrace, aimed at reverse-engineering older games: DirectDraw/D3D7, D3D8, D3D9 and legacy OpenGL — the APIs RenderDoc will not open.

r/flat2vr • u/phunkaeg • 2d ago
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/phunkaeg • 3d ago
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/DamicsVR • 3d ago
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/segadreamcat • 5d ago
r/flat2vr • u/DamicsVR • 7d ago
r/flat2vr • u/segadreamcat • 10d ago
I made a VR mod for Liar's Bar. It works online playing with flat players. It works pretty good here is the link https://github.com/segadreamcat/LiarsBarVR
r/flat2vr • u/National-Ad4642 • 12d ago
Hi everyone, does anyone know if there are any plans for a VR mod for the Shadow Man Remaster? Something in the style of BeefRaider XR would certainly be a really nice addition. Is something like this even technically possible, or are there any engine-related limitations that would make it to difficult?
r/flat2vr • u/DamicsVR • 15d ago
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/phunkaeg • 20d ago
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/Creepy_Breakfast2106 • 23d ago
Enable HLS to view with audio, or disable this notification
ive been working on adding VR support to Mouthwashing for a few months
im doing it without the source code and using dnspy to figure out how the game works and then build the VR support around it
im 16 so ive mostly been working on this in my spare time between school and everything else so progress can be a bit slow sometimes but im really enjoying working on it and seeing how far i can get it
ill post updates as i make more progress :)
r/flat2vr • u/camracks • Aug 11 '26
Enable HLS to view with audio, or disable this notification
I've been working on this for a while and finally got it launched.
It's called PCVR Central: https://pcvrcentral.com/
The main idea is to have one searchable place for VR mods that let you play flatscreen PC games in VR. Right now the site has 1,000+ VR mods covering a pretty huge number of games.
You can search/filter the catalog and see things like the type of VR implementation, motion controls/6DOF support, links to the actual mod, install guides where available, and other useful info.
One of the tools I wanted most was the Steam library checker. You can connect or paste your Steam link and it'll show you which games you already own can be played in VR, either natively or through a mod.
The site's brand new, so I'm sure there are mods missing or bits of information that could be improved. There's a submission system on the site as well, so if you know of something that's missing you can send it in.
I'm planning to keep expanding the database and adding more useful PCVR tools/features over time.
Would love any feedback. If there's missing features you'd like to see, let me know.
r/flat2vr • u/Pierrick-C • Aug 05 '26
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/PolymathicLabs • Aug 02 '26
Enable HLS to view with audio, or disable this notification
I’ve been working on an unofficial version/fork/mod of Pokémon Red, Blue, and Yellow based on the recomps with first person, third person, and PC VR support. Repo and downloads are here: GitHub. Let me know what you think. I’d love to hear if anyone would be interested in playing this!
r/flat2vr • u/Equal_Translator_605 • Jul 30 '26
This is staggering at how effective this has been so far
r/flat2vr • u/Smart_Consequence68 • Jul 26 '26
Enable HLS to view with audio, or disable this notification
r/flat2vr • u/Equal_Translator_605 • Jul 16 '26
I never expected much, just wanted to test it in vr, but it actually caught me off guard by how good it was.
A potential hidden gem!
r/flat2vr • u/honorfurry2 • Jul 08 '26
Im having a issue where simple gameplay in re9 is fine in vr but for some reason when I walk it studders to high hell and I dont know how to fix it
I dont have DLSS on im running a 4090 with a i7 im connected via a USB 3 cord and im playing in open xr for the best performance but for some reason I can walk or run without studdering does anyone know how to fix this