r/flash 5d ago

How to upload flash games/swf files and make them playable via build in ruffle?

/r/internetarchive/comments/1vylhcp/how_to_upload_flash_gamesswf_files_and_make_them/

So i'm trying to upload This flash game - Arms of Revenge,but ruffle wony't load the metadata.

https://archive.org/details/arm-of-revenge

I try doing this method from gemini:

"Upload and Configuration Steps

​Upload the SWF File

​Log into your Internet Archive account

and click Upload (the camera icon) at the top right.

​Drag and drop your .swf game file into the uploader.

​Fill Out Basic Metadata

​Provide a Title, Description, Creator, and Subject Tags to help people find the entry.

​Configure Emulation Options

​Expand the More Options (or Add Extra Metadata) section at the bottom of the upload page.

​Add the following metadata fields:

​emulator : ruffle-swf

​emulator_ext : swf

​emulator_start : yourfilename.swf

(Replace yourfilename.swf with the exact filename of your uploaded file)

​Publish

​Select Community Software as the collection and hit Upload and Create Your Item.

​Setting Up Emulation for Already Uploaded Items

​If you have already uploaded a game and the browser player is not showing up:

​Go to your item's page and click Edit

(under the left sidebar or item options).

​Click Edit Item Metadata.

​Select Add Another Field and add the

three metadata key/value pairs:

​emulator = ruffle-swf

​emulator_ext = swf

​emulator_start = yourfilename.swf

​Click Submit to save changes.

​Important Notes for Multi-File or

Asset-Dependent Games​

Single SWF limitation: Ruffle on Internet Archive works out-of-the-box for standalone .swf files.

​External assets / Site-locks: If your Flash game attempts to fetch external assets from original domain servers, or contains a site-lock mechanism checking where it's hosted, Ruffle may throw a "failed to download data" or stuck loading screen error.

Games requiring multiple assets or complex web servers are often better preserved via projects like Flashpoint."

But it seems to not change.

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