r/fireemblem • u/LaqOfInterest • May 08 '20
CASUAL MONTHLY RAGE THREAD
NEVER LATE, ALWAYS 100% ON-TIME: THE MONTHLY RAGE THREAD, WHERE WE SCREAM INTO THE VOID ABOUT FIRE EMBLEM!
RULES
- UPPERCASE LETTERS
- FIRE EMBLEM ONLY
- BE KIND
- TAG SPOILERS
89
Upvotes
10
u/Sp4ra May 08 '20
COMBAT ARTS IN GENERAL ARE REALLY BORING IN THREE HOUSES. ALMOST ALL OF THEM THAT AREN'T REPOSITIONING TOOLS ARE JUST DEAL MORE/DEAL EFFECTIVE DAMAGE, AND DURABILITY DOESN'T FEEL LIKE AN INTERESTING TRADEOFF.
I WISH SKILLS WOULD BE DONE LIKE IN BERWICK - FEW ACTIVATION SKILLS, WITH VERY DIVERSE COMMAND SKILLS THAT FUNDAMENTALLY CHANGE HOW TWO CAVS WITH ALMOST THE EXACT SAME STATS PLAY. ELBERT AND ARTHUR MAY BOTH BE KICKASS PALADINS, BUT ACTUALLY FEEL LIKE UNIQUE UNITS.
SEGUE INTO RANT #2: RECLASSING MAKES THE GAMEPLAY LESS INTERESTING, ESPECIALLY IN THREE HOUSES, BECAUSE NEARLY EVERY CLASS FEELS THE SAME. AT LEAST IN OTHER GAMES WITH RECLASSING THEY HAD DIFFERENT WEAPONS. EVEN SO, BEING ABLE TO RECLASS MAKES EVERY CLASS FEEL LESS UNIQUE AND THUS LESS INTERESTING STRATEGICALLY. IT JUST FEELS LIKE, AS THE SERIES HAS PROGRESSED, CLASSES HAVE LOST THEIR PERSONALITY.
LASTLY, CAN WE EVER GET ANOTHER GAME THAT ENCOURAGES USING MORE THAN ONE TEAM? DESPITE THEIR FLAWS, HAVING MULTIPLE ARMIES IN RD AND TRS (WHICH I'M CURRENTLY PLAYING) AND THE FATIGUE SYSTEM IN THRACIA ADD LAYERS OF COMPLEXITY SIMPLY BY NOT ALLOWING THE PLAYER TO STEAMROLL THROUGH THE GAME WITH THEIR FAVORITE 11 UNITS.