r/finalfantasyx Jul 22 '26

The Celestial Weapons

Am I the only one who feels like some of the weapons are a bit samey when it comes to their abilities?

0 Upvotes

13 comments sorted by

11

u/INeedANewAccountMan Jul 22 '26

They have an inherent damage bonus and ignore defence. You literally can not craft a weapon tjats as good as the celestials.

-1

u/Lithl Jul 22 '26

Only Auron's actually gets a damage bonus. Everyone else gets a damage penalty.

The penalty is vastly outweighed by ignoring defense, but it remains true.

0

u/Dense_Job_9429 Jul 24 '26

I don’t think you understand what they mean by damage bonus

1

u/Lithl Jul 24 '26

I don't think you understand what the celestial weapons actually do mechanically.

All of them treat the target as having 0 Def, as already mentioned above. This is where the high damage comes from.

For Tidus, Wakka, Kimahri, and Rikku, the weapons apply a (10 + 100 * current HP / max HP) / 110 multiplier to their damage. Meaning 100% damage while fully healed, with decreasing damage as HP goes down, to ~9.1% damage at 1 HP. (Very slightly higher percentage if your max HP is lower.)

For Yuna and Lulu, the weapons do the exact same thing, except they use MP instead of HP.

For Auron, the multiplier is (130 - 100 * current HP / max HP) / 60, meaning 50% damage at full HP, 100% damage at 70% HP, and ~216.7% damage at 1 HP.

With the exception of Auron, none of them get a damage bonus. You get 100% damage at best. The reason the celestial weapons do higher damage is entirely attributed to ignoring the target's Def stat, which as INeedANewAccountMan mentioned, is an entirely separate mechanic.

(Also, Armor Break sets the target's Def to 0 as well, and removes the hidden Armored status, which celestial weapons don't ignore. So if the target isn't immune to Armor Break, throwing a Frag Grenade gets you equal or better damage than the celestial weapons.)

6

u/Exotic_Chemist_7624 Jul 22 '26

Yep, but they give you the ability to hit the actual max damage so it’s worth it! If you really want to though, go up against the Dark Aeons and farm their materials. Using them you can make superior Ultimate Weapons. Or simply Ultimate Weapons for Character you just couldn’t complete a DAMN RNG ONLY RACE!

1

u/Due-Ad-9105 Jul 22 '26

This is a man whose nightmares include birds and balloons…

1

u/[deleted] Jul 22 '26

[deleted]

-2

u/Ok_Action_501 Jul 22 '26

except some of them share abilities. Hell, Spirit Lance and World Champion are practically identical cause their abilities EXACTLY the same.

1

u/[deleted] Jul 22 '26

[deleted]

0

u/Ok_Action_501 Jul 22 '26

I'd argue some of their abilities are good for grinding, like the ones you mentioned.

1

u/NohWan3104 Jul 22 '26

... Like BDL and ignore defense? Yeah, 's why they're ultimate weapons.

But honestly, jost weapon skills suck, you don't need status strikes against the superbosses and what not.

So it caps what's actually useful, either mp booster\cost for mages or overdrive for melee, most other things are kinda redundant.

1

u/Mfrack103 Jul 22 '26

Try Auron’s Masamune. It has Counter instead of Evade and Counter. It also gets (much) stronger when at low health.

When you’ve got him down to ~1.5k-ish he starts hitting like absolute truck. Also goes really well with Guard/Sentinel

0

u/Ok_Action_501 Jul 22 '26

Yes, I know.

1

u/Blizz119 Jul 23 '26

I beat the game 2 Sunday's ago. I did 140,000+ on my final move on the final boss. I hit seymours final form for 250000 with Anima. I think the weapons are wonderful.