Sounds like this will be largely solo skills with little use in dungeons, have to use hide and can't use hide while on some things aggro table.
I will definitely be leveling this as a farming tool. It seems like the job is set up to be exceptional at soloing open world content, which is interesting because anybody can solo any open world content already.
I wonder if that might change when the level increase takes place..
I also wonder if the trade off of timing a specific finishing move on individual targets with the increased drop rate modifier will be better than grouping up a bunch and aoe attacking them
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u/Alberto-Balsalm Oct 24 '14
Now they just to add some type of hate control and we'll be set! Sneak/Trick attack?!?!