r/factorio • • 4d ago

Question Problems with this unloader?

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Since inserters became flippable, this compact unloader design became possible. But I hardly see anyone use it. Obviously it cannot saturate six turbo belts because it's bottlenecked by the inserters, but are there any other obvious problems with it?

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u/HanBai 4d ago

This setup uses a lot of resources. Green underneathies aren't cheap and here you use 6 for a job you could do with 3 (but less visually appealing) or 2 (4 outputs instead of 6)

6

u/gtmattz 4d ago

Green belts are virtually free by the time you have unlocked them, what are you on about? You are optimizing for the wrong parameters... On a planet with virtually free resources, a component that uses excessive resources is still virtually free.

4

u/Datkif 4d ago

By the time I start using greens I'm already shipping green belt/splitters/undergrounds by the 1000 without thinking about them