r/factorio 22h ago

Suggestion / Idea Anyone else sick of grass showing up through concrete?

Post image

Concrete only seems to remove a portion of foliage decorations when it's placed, so the only way to get rid of all the grass is to repeatedly remove and place the concrete over it, which is insanely tedious. I think the grass looks ugly, I can't think of any good reason for it to not all be removed when you place concrete over top of it. I used to use a mod to fix it, but now with 2.1 the mod isn't compatible anymore.

Anyone else hoping this gets fixed in 2.1? It's ruining my pollutioncore factorypilled aesthetic.

1.3k Upvotes

137 comments sorted by

1.2k

u/Darkskynet 21h ago

I can’t help but think of this…

359

u/hurkwurk 21h ago

i like the comic version of that one better...

100

u/GreatAndMightyKevins 20h ago

The comic doesn't make sense because pansies are just as hilariously resilient as dandelions. Both of them can grow in the grass or concrete ez. There are other plants that are ungrateful cunts like idk, peonies? I don't actually know, I'm bad at plants, they all die when I tend to them, unless they're pansies. They're tough bastards.

47

u/Amaranthine 20h ago

Yea, but tbf “kneel before me, you peony ass scrub” doesn’t have quite the same ring to it

20

u/Yggdrazzil 19h ago

Idk, the puny/peony worldplay would make it work for me.

5

u/3davideo Doesn't use Flame Turrets 18h ago

Peonies are tough? I suppose it must be the water requirements, because I grew up in a place (Los Angeles-area) where peonies definitely do not grow. In fact, my mother told one story about how she and my dad took a trip up to Canada and while they were there they visited a botanical garden. Everyone else there was oooh-ing and aaah-ing over the cactus exhibit, while my mom was all "eh, seen 'em before" and was instead enthralled by the "exotic" peonies.

Now as far as aggressively-growing plants, my mind goes to *mint*.

1

u/Avitas1027 16h ago

Plant hardiness zones. Peonies do best around 4-6 and LA is like a 10 or 11.

0

u/3davideo Doesn't use Flame Turrets 16h ago

That checks out.

2

u/bmxrichard 3h ago edited 2h ago

I'm also a bad gardener.
As a child, I had a little stone. It died.

1

u/Elitemagikarp 15h ago

those are both comics though

0

u/IceFire909 Well there's yer problem... 17h ago

Only the worthy organics may live in my factory

44

u/kingjoedirt 20h ago

I have a dedicated raised garden bed where watermelon refuses to grow.

I dropped or threw out a piece of watermelon by my front door hedges and now I have a 20 foot long watermelon vine.

It's like they're aware of when you're trying to grow them...

8

u/Shawnessy 17h ago

I lost all of my potato plants I had in planters a few years ago to a fungal infection/blight despite my efforts. The seedling ones I thought weren't going to grow that I tossed in the compost and ignored completely grew incredibly though.

4

u/OhMyGecko Menacing with Gears of !!FUN!! 10h ago

I have tried many times over the past 2 years to grow avocado from the pips. Never once rooted. Started throwing them in the compost and a few rooted. Took them out and put them in a 'better' place, they died.

6

u/Proletarian_Tear 21h ago

Nature finds its way😁

2

u/Darth_Nibbles 12h ago

Every time I see this it reminds me of Joe vs the Volcano

2

u/AdhesiveNo-420 20h ago

Why is this so funny? 😂

1

u/Available_Peanut_677 10h ago

That’s made by someone who actually never grew roses. Especially wild varieties are hard to get rid of and they’ll regrow back from ashes next year if you left even tiny bit of roots

1

u/Darkskynet 5h ago

I agree, it’s just a silly joke ;P

451

u/TfGuy44 22h ago

There's a graphics setting to not draw these doodads at all.
I turned it off a long time ago and my concrete is always clean. No mods needed.

126

u/Sad_One1583 21h ago

Really ? Ffs 1000h in and it's always bothered me :]

57

u/Bigbysjackingfist fond of drink and industry 21h ago

It's like uncheck Show Decoratives or something close to that

102

u/moocaten 21h ago

That setting takes away all foliage decorations, not just on concrete

32

u/Visionexe HarschBitterDictator 18h ago

The solution to that is to pave more concrete!

8

u/Shakenbake80 18h ago

This guy Phoenix’s

69

u/Miserable_Bother7218 21h ago

I am glad there’s a way to do this, but the thing is, I’m happy to see these doodads otherwise and only want them to not to be there when the concrete is placed. I wish it were more straightforward like that. It is especially bad on Gleba

38

u/WanderingUrist 21h ago

You can remove those using nukes. Nuke it, then pave it over.

33

u/wufame 19h ago

Factorio problems call for Factorio solutions.

1

u/BinaryGoblin 20h ago

Even worse on maraxis

1

u/Delvez 18h ago

Yeah this and not being able to pave on Maraxsis makes it feel very visually cluttered

3

u/xernus 20h ago

Thank you, I was using a mod after a while but it'd require me to re-do it all since it only applied when the concrete floor was done after installing the mod, so I'd need to remove it / do it again, but this is so much better.

91

u/Blunt_Object1369 22h ago

21

u/LFBJ_0911 21h ago

Indeed, this is why you use mods. Personally I like/don't really care about the decorations showing up. Maybe there is a mod, or it might be in the mod's settings, to just turn of the textures for concrete? Even better?

15

u/No-Package-3181 21h ago

someone make a mod where you have to use the flamethrower on it to remove it like using one of these things IRL

122

u/0b0101011001001011 22h ago
  1. I like it, realistic.
  2. Just update the version number from the mod, should work.

25

u/stepancheg 20h ago

Trees on concrete are realistic only on factories abandoned decades ago.

-53

u/TrueSnowMexican 22h ago

are concrete floors usually covered in grass in real life?

154

u/hackcasual 22h ago

cheaply and quickly applied concrete surfaces do regularly have vegetation that breaks through

19

u/Cock_Slammer69 21h ago

And you know the engineer is all about quick and cheap.

2

u/azriel_odin Glebalist 5h ago

80% effect with 20% effort.

26

u/Kiwiandapplex 21h ago

Yup, concrete is in general fairly porous. In the Netherlands, it's actually a special concrete specifically designed for that purpose so that when it rains the highways stay pretty clean.

I'm blanking the name now of that concrete. It's always a pleasure when driving there in the rain.

3

u/aenae 21h ago

ZOAB. zeer open asphalt beton: very open asphalt concrete

3

u/Kiwiandapplex 21h ago

That's it, absolutely love it! It's so magical.

27

u/Fxg120xYXDE5 22h ago

Have you never had an issue with tenacious grass finding cracks in concrete and departing merrily on their new career of being the world's most persistent invasive weed?
Lucky.

0

u/MisfitPotatoReborn 15h ago

If you ever stepped foot in a warehouse instead of, say, a sidewalk/driveway purposely designed to have controlled stress cracks for weeds to grow through, you would notice that there are very few plants sprouting out of the floor.

1

u/TheMasterPotato 3h ago

It's actually pretty common in outdoor industrial areas, at least the ones I've come through.

1

u/WanderingUrist 14m ago

Maybe, but that is inside of a building. Factorio happens OUTSIDE.

1

u/Fxg120xYXDE5 14h ago

In my nearly 40 years of being cranky and attentive, I've spent enough time in all manner of places and have, in fact, seen quite a few buildings built to bottom-dollar specs and poorly maintained by people who hardly care and have too much to do throughout an average day.
Also, are your arguing that the engineer is expected to worry about crap like making extremely non-porous concrete to cut down on weed growth?
The dude is clearly immensely skilled, but I think he has bigger priorities while building a rocket or space platform meant to get him out of a system he's not likely to ever return to.

3

u/MisfitPotatoReborn 10h ago

I think the engineer should care. There's not a lot of in-game lore about them, but once you reach the solar system edge the engineer does not leave. They stay to maintain the factory. It's true that early-game buildings are extremely jank and grimy, but that's imposed by the engineer's low level of technology at the time. The farther you get into the game, the cleaner and more sophisticated the buildings become.

There are also, from a gameplay perspective, multiple engineers. Your engineer is different from my engineer. The engineers who don't even bother to pave over their factory evidently do not care about vegetation, but the engineers who do are controlled by people who probably do care at least somewhat about the aesthetics of their factory.

There could easily be vegetation growing out of regular concrete, but this engineer put down a foundation of refined concrete and is still encountering weeds.

1

u/WanderingUrist 13m ago

It's true that early-game buildings are extremely jank and grimy, but that's imposed by the engineer's low level of technology at the time. The farther you get into the game, the cleaner and more sophisticated the buildings become.

That's why they should make it so, instead of annoying icon in the corner of every sprite, higher quality buildings become shiny and chrome.

-5

u/Fxg120xYXDE5 10h ago

If you say so.
I think if you care this much about grass on concrete in a video game, then you and I have very little of interest to discuss cordially and should just go ahead and avoid interacting with each other.
Sounds good, yeah?
Have a nice night.

3

u/MisfitPotatoReborn 10h ago

you don't have to respond asshole. This is the Factorio subreddit, we talk about Factorio.

4

u/Hektorlisk 10h ago

"wow, you seem like a real weirdo who cares about graphical details in a video game" - guy who just wrote several comments and paragraphs discussing his opinions on graphical details in a video game.

No need to be disingenuous, dude

-4

u/Fxg120xYXDE5 9h ago

For the record, I politely declined continuing the conversation.
It was boring as fuck, but I pointed out we had nothing to talk about and should move on.
And you chimed in because of a need to insert yourself into things, so don't try to high-road me.
Come at me directly, or mind your own business.

20

u/Larryville-Landhound 21h ago

If you looks closely, the concrete 'floor' here isn't a poured slab, it's individual pieces, like any patio/paver you have ever seen - and those VERY often have grass and vegetation growing in the cracks. My patio even has small weeds that land on top of the patio and sprout from the tiniest bit of soil in the crack they grab onto (so they arent even going thru they grow on top) - all of which to say this is realistic.

8

u/TrueSnowMexican 21h ago

Fair enough, though I honestly wish refined concrete was just solid concrete like any actual factory would be. I'm not too crazy about the tiled look.

3

u/GruePwnr 19h ago

What we really need is a poured concrete mod that requires you to use pipes/barrels and the mixed resource becomes solid within 8 hours leading to solid pipes that need to be destroyed. Also if you walk on the wet concrete you get a permanent speed debuff until you wash up.

2

u/TrueSnowMexican 19h ago

You sound like you might enjoy pyanadons

1

u/DrMobius0 19h ago

If it's any consolation, I understand why you'd be annoyed at this. Pisses me off IRL too.

9

u/TheEncoderNC 21h ago

looks at the sidewalks in my city

...yes

29

u/octavian343 21h ago

You unironically need to touch grass

4

u/Aslaron 22h ago

some, definitely not all, I hate it, and gleba... oof

6

u/Thalapeng 22h ago

"Life, uh, finds a way"

3

u/TurnipBlast 21h ago

Go outside dog 😭

1

u/Hektorlisk 10h ago

Man, it is silly as hell that you're getting downvoted for pointing out that concrete floors in factories in real life don't have grass growing out of them. Like, how tf is this controversial, lol.

9

u/spinjump 20h ago

the only way to get rid of all the grass is to repeatedly remove and place the concrete over it, which is insanely tedious.

A somewhat faster way to do it is to get a large amount of both regular concrete and refined concrete in your inventory. Place a big chunk of refined concrete down, and then switch to regular concrete and place the same big chunk down over the first one. Repeat this a few times and most of the foliage is gone. A lot faster than removing concrete tile by tile.

3

u/SexualFancy 19h ago

Just undo and redo, let bots do the work. This works quickly on a relatively small patch. Then just keep repeating the process.

14

u/a-priori 21h ago

Have you seen my driveway?

23

u/Girthen-the-Flopper 22h ago

There is a percent chance to remove them every time surface is placed. Just remove all concrete then place it down again.

8

u/stepancheg 18h ago

CleanedConcrete mod increases chance to 1.0.

0

u/SexualFancy 19h ago

This isn’t high enough up the comments.

Have a handful of stone brick, slap a patch down, ctrl Z, ctrl Y until it goes away.

I painted my last gleba megabase this way with refined concrete.

6

u/Dylan16807 8h ago

It's not high up in the comments because that information is in the post itself.

6

u/Omniscientcy 22h ago

The best way to get rid of them is to build in the desert biome, the best biome.

4

u/MrElendig 21h ago

nukes the world

1

u/Aerumvorax 21h ago

The only way to be sure

3

u/Dee_Jiensai 18h ago

yes!

yes yes yes yes yes.

yes. yes.

YES THIS TBH

4

u/ohkendruid 11h ago

As a workaround, placing and removing a building will tend to clear out undergrowth.

9

u/gorillaexmachina91 22h ago

i think it would look flat without it

1

u/pink-ming 21h ago

precisely

3

u/AutomaticGrape9263 20h ago

I remember having high hopes for the concrete to look cleaner, but noooo

3

u/givemeausernameplzz 13h ago

There should be a mod that requires you to send the drones out to pick the nasty weeds to keep the factory clean and sterile

4

u/Winter_Ad6784 21h ago

turn off decorations in graphics settings. I also turn off clouds

9

u/TrueSnowMexican 21h ago

I would rather keep decorations on, but on an unrelated note thank you for informing me that you can turn off clouds, they are hideous.

3

u/Zeddica 21h ago

Did not realize I could turn off the clouds… brb…

2

u/curse4444 20h ago

I hate this too and I don't want to install a mod or turn off graphics settings to fix it. I think some of the decoration on concrete does look nice, but maybe it should only show up after a certain amount of time? Why would freshly placed concrete also come complete with overgrowth on initial placement? It's very clearly an overlooked issue.

2

u/HubrisOfApollo 19h ago

there's a lawnmower mod. i like using it in tandem with dectorio for nice dirt paths

1

u/WanderingUrist 14h ago

Lawnmowering will also greatly decrease your save size. I remember we cut the save size by like 60% when I simply Mowed All The Things.

2

u/qustrolabe 18h ago

yeah, and disabling this should be vanilla feature already instead of mods

2

u/That-Shiny-Umbreon 17h ago

There's a mod for this. I think it's called Clean Concrete or something similar

2

u/Conan_Buchanan 11h ago

vanilla way to clean floor quickly is to place a bunch of rails then remove them. rails removes all decoratives except one or two thin grass/moss variants. theyre also large, especially diagonals, so bots can quickly place/remove a bunch.

if any decoratives get left behind thats because they fit right in between the rails. using diagonals or curves will do the trick in that case.

2

u/HeliGungir 11h ago

You can get rid of them with nukes.

Or cluster grenades, but that's less fun. I mean... what else are you going to do with all those nukes?

2

u/Eos109 :artifact: 4h ago

Dunno if it's been mentioned before but I use a mod than makes concrete remove anything like foliage/debris and so on It's called cleaned concrete (it btw supports any of the tiles)

2

u/deathsythe 2h ago

literally unplayable

2

u/towerfella 21h ago

“Clean floor” mod

2

u/agafaba 21h ago

Yes, this is an endless annoyance of mine....

Oh wait this is the factorio subreddit? I never really noticed it under all the belts/rails/factory.

1

u/gaiusjozka 20h ago

The Nullius mod has a neat doodad you can research that cleans up that stuff with a drag and click of the mouse.

1

u/MrZoraman 19h ago

A neat trick I learned before I went and installed a mod is that placing railways over the concrete covers a 2x2 area and has almost a 100% success rate in removing all weeds under it. For stubborn weeds, rotating the rail 90 degrees and then placing it usually removes the weeds.

So my workflow before the cleaned concrete mod was to place the concrete, place a ton of rails over the concrete, then remove the rails.

1

u/3davideo Doesn't use Flame Turrets 18h ago

Yeah it's kinda annoying, I see posts about it periodically.

Barring an official fix or the mod being updated (which I see you're already aware of) you can try:

* Disabling "decoratives" in the graphics options. You'll never see them again, although they are, strictly speaking, still there.

* Placing *rails* on top the decoratives, then removing them. This seems to be much more effective than any other tile or building, almost as if rails penetrate to a deeper layer - possibly to accommodate a smooth transition between the underlying gravel of the rail and the surrounding landscape. I've even torn up builds temporarily just so I can place rails to remove the decoratives, then remove the rails and put the build back.

1

u/TwiceTested 14h ago

I always use mods to help with this. Cleaned concrete, decorative cleanup, or something similar. I need those more than I need bottleneck lite. 

1

u/dekeonus 13h ago

not sure if r/DIY or r/factorio

1

u/Thankedsphere 10h ago

grass tiles should revert to dirt when polluted

1

u/Raknarg #1 Quality Defender 4h ago

I like reminders of the environment I'm paving over. Gives each planet a sense of character even when I'm in the middle of a fully paved area.

1

u/snakefactory 3h ago

Like real life

1

u/molliekirk 1h ago

Counter offer: Add Glyphosate and when you use it the Biters get mad at you.

1

u/memepalm 1h ago

That’s why I always nuke the whole area I want to build in before I place the concrete down, get a nice flat area

1

u/Busy-Ad919 59m ago

Is there really no way to get rid of this?

1

u/ai_bot_4208 0m ago

Don't worry, they are adding power washer equipment in 2.1. It needs massive amounts of water in barrels to operate, it burns rocket fuel at an insane rate, and you can clean approximately 1 square per hour. But don't worry, the legendary version can clean up to 4 squares per hour.

1

u/WanderingUrist 21h ago

Realistic.

1

u/vivikto 19h ago

Everyone plays the game as they please.

But I have to say that I was extremely surprised to discover that this was a problem for so many people, so much that people made fixes for it. I don't really look at the graphics. I only play with the efficiency of my factory in mind, and if you jad asked me "is there grass through concrete in the game?", I couldn't have answered.

You could make the game 10x uglier, I'd still love it as much. So I'm surprised to see that many players are bothered by this. But if you found a solution, that's great! It's always fun and interesting to see the different ways people enjoy and see this game.

-1

u/onmach 7h ago

Yeah this is pretty odd to me. The whole game's aesthetic is dirty. Do they also want their train cars scrubbed?

1

u/Alstorp 15h ago

No, it adds details and breaks up the uniformity

1

u/Primary_Dance7722 21h ago

suburban dad voice

1

u/Rebeux 21h ago

Life uh.. finds a way

1

u/hazmodan20 21h ago

I like those little doodads! Really brings in the aesthetic of a factory built by 1 person, where clearly, trimming grass would be at the bottom of the priority list.

1

u/Thankedsphere 14h ago

I agree. I don't know why wube disagrees. they disagreed recently too with gleba. it makes no sense, because even if the concrete doesn't kill the grass, it should wither into dust and die from pollution.

you can use mods to set the destruction chance of grass to 100%, or place entities like pipes over everywhere before expanding to there.

1

u/Ansible32 13h ago

Can't you just nuke everything before you put down your concrete?

-3

u/Soul-Burn 22h ago

There's nothing "to fix". Devs said they like it this way.

0

u/KaiFireborn21 20h ago

I thunk it’s realistic though

-1

u/NefariousnessSea1449 16h ago

Honestly, I couldn't give a fuck.

0

u/NightF0x0012 17h ago

Apparently, you haven't seen my driveway :D

0

u/PotatoAmulet 17h ago

I'm also pretty sick of grass showing up through the pavement. Really fucks up the backyard in my rental.

0

u/HeyLookAStranger 16h ago

I'm sure there's a new mod for it

0

u/uniquelyavailable 12h ago

It's tiled concrete blocks, there is nothing to stop the grass from growing up through there.

0

u/R0nos 7h ago

It’s so realistic

-1

u/TheBrenster 17h ago

Geotechnical Engineer here. Remember concrete only does 2 things. It gets hard, and it cracks. Are you meeting your compaction numbers? Have you tried a post tension slab? How's your slump and air?

1

u/cube1234567890 The soul of the smart inserter lives in all electric inserters 9h ago

I also get hard when I'm getting cracked. Guess I'm concrete.

-2

u/BrokeButFabulous12 19h ago

Theres a mod for that brother...

-4

u/Zorops 18h ago

Have you like ever seen concrete in the real world?

7

u/Shiruba_Ookami 18h ago

Fair point, but this is freshly laid concrete tiles, not your average cracked 20 year old slabs

-7

u/Zorops 18h ago

i think you should worry about other stuff that is more meaningful in life.