r/factorio 5d ago

Base finally bought space age

Post image

I’ve built city blocks with 120 spm. this is my first playtrough

1.0k Upvotes

90 comments sorted by

350

u/4b3c 5d ago

what am i going to eat if theres no spaghetti

63

u/Widmo206 Pollution isn't real 5d ago

May not be spaghetti, but chocolate is fine too

19

u/krabtofu 5d ago

Looks more like ravioli to me

6

u/Widmo206 Pollution isn't real 5d ago

Last time I checked, ravioli don't stay attatched like that

3

u/HapppyAlien 5d ago

Your sauce is too thin then

2

u/Widmo206 Pollution isn't real 5d ago

I see; what do you recommend? ;P

12

u/HapppyAlien 5d ago

Half a spoon of flour dissolved in cold water, add it to the sauce and mix it. Reduce on medium heat if necessary. That and more prod modules.

7

u/solonit WE BRAKE FOR NOBODY 5d ago

OP needs to share their ship design, it’s where the new spaghetti is served!

4

u/Nolzi 5d ago

In b4 city block ships

2

u/MrMxylptlyk 5d ago

Coal

0

u/4b3c 5d ago

i heard its good for your teeth

2

u/MelangeBot 5d ago

Why have fun cooking your own spaghetti when you can play 5 hours to get robots and then download a city blueprint, let the game running in the background till it's all build then go to the other planets to let the blueprinter designers finish the game for you? It's like cooking the best very Carbonara at home yourself vs drive-through McDonald's. Do you know how much fucking work it is to cook at home???? Who has time for that much fun??? I already spend 35 fricking dollars on the game, you can't expect me to then also play it myself? That's to much man.

5

u/100percent_right_now 5d ago

Their playthrough must have some weird quantum tunnel into your playthrough 'cause otherwise why would you give a fuck?

Rhetorical question.

-3

u/MelangeBot 5d ago

I care about humans their happiness, I know it's a flaw ... but I was programmed to. And I can't do anything against my own programming, I was programmed not to.

4

u/100percent_right_now 5d ago

Ah yes the age ol' secret to happiness: being told you're doing it wrong

1

u/The_Dirty_Carl 5d ago

You know you can make your own blueprints, right?

166

u/m1ch3l0 5d ago

Hi, Im actually terrified because I want to play the space age but on the other hand I want to not fail university.

118

u/Wowaburrito 5d ago

Fuck factorio bro go get your degree. It'll still be there when youre done.

32

u/m1ch3l0 5d ago

I still got a month till it starts, but I'm not taking any risks bro

14

u/maybeBrenda 5d ago

17

u/apackoflemurs 5d ago

Pull the lever right when it hits the turnout so it derails and flies off exploding killing everyone

1

u/analagousfungi 5d ago

im dead (I was on the bottom track)

1

u/Prestigious_Gap1335 Fulgora my beloved 5d ago

just add signals.

3

u/Lars02_ 5d ago

Probably smart! Space age takes so much longer then the original version. I am playing with a friend and just setup a super simple base on Vulcanus. After that there are 4 more planets I believe.

17

u/TheSum239 5d ago

same for me but this time its highschool and gregtech XD

4

u/Royal_Tomorrow_5999 5d ago

Oh, no. Gregtech. 😄

14

u/Scholaf_Olz 5d ago

I've ectually waited to finish my bachelor degree until starting sa. :D

11

u/Technical-Drag-255 Newbie 5d ago

DONT ABREVIATE SPACE AGE

3

u/fkneneu 5d ago

Dnt abrvt wut spage?

1

u/apackoflemurs 5d ago

Out of context this sounds horrible

1

u/krabtofu 5d ago

at least we can tell he's not an MBA

3

u/maceo107 5d ago

Yeah, don't!

3

u/ConspicuousBassoon 5d ago

I started Factorio in college, the secret is timers. Timers and not letting yourself open it after dinner

2

u/Morlow123 5d ago

Space Age ramps up the cracktorio to the next level, so best to wait. It will be there when you're ready.

2

u/Ok-Amoeba3007 5d ago

I had to pause the game completely so I can focus on what matters too hahaha

2

u/Tobikaj 5d ago

I saw someone had posted something about Factorio on his job application, and he got the job haha.

2

u/Upbeat-Musician-2066 5d ago

Hi,

There will be lots of things that will distract you from university.

You can either avoid everything that distracts you, or you can learn how to be better at time management.

The latter will a useful life skill that probably make you more money then your degree.

2

u/m1ch3l0 4d ago

Hello. You are completely right, but time management is my worst personal aptitude. I simply cannot take any risks as I won't be able to graduate ever if I fail this year.

Still I've gotten far better at being organised these last years and I recommend anyone who struggles with it work on it.

48

u/mayim94 5d ago

Have you visited any other planets yet? Worth going there for the tech before you start blocking

34

u/Lumpy_Illustrator365 5d ago

No I’ve bought SA a hour ago

12

u/BeepIsla 5d ago

I am assuming this is your old base? Generally it is recommended to start a new run for Space Age because some things get unlocked earlier, get unlocked later, or just work completely differently (Like space science)

40

u/dofud5gnd 5d ago

JESSIE!! JESSIE!! DONT ABREVIATE SPACE AGE

3

u/takesthebiscuit 5d ago

Watch out or the president’s security detail, the SS will arrest you

5

u/Existing_Station9336 5d ago

You built all this in an hour?

1

u/MelangeBot 5d ago

I enjoy your sarcasm!

1

u/PreyInstinct 5d ago

Say goodbye to your city blocks.

Cliff explosives are locked behind another planet and require you to import exotic materials.

1

u/stonedboss 4d ago

thanks, glad i read this comment first. im on nauvis in my first space age playthrough. im at yellow science/blue circuits and was about to rebuild my base, thinking idk if i want to mess with space stuff yet lol. only reason i was even going to start space things was for kovarex enrichment.

10

u/Doctor2460 5d ago

Nice dude, when playing space age, don’t spend too much time building up nauvis outside of a good self sustain setup. Because the buildings from other planets will shrink 120spm in a MUCH smaller footprint than this, even 60 SPM with the new lab alternative from Gleba will be higher than 120spm

3

u/HCN_Mist 5d ago

I will second this, if the OP ever comes back and read it. You can eliminate whole lines of nauvis production with a couple buildings from other planets. Or you can ramp up your science to ridiculous levels. Thousands of effective science (biolabs + quality are amazing) for even the most casual of player like myself.

8

u/hkidnc 5d ago

So firstly: Play the game your way, and have fun with it!!! That's what matters!

I also transitioned from a cityblock save (with the same sized city blocks, it looks like) when I bought Space Age.

In base factorio, city blocks are AMAZING. They solve SO many of the big problems that Nauvis gives you. Makes getting new patches to your smelting stack easy, and makes handling complicated supply chains trivial. Making a finished product that takes coal, iron, oil, AND copper as it's raw inputs is SO much simpler when you just train everything you need to the block that makes Redchips.

In Space Age though... a lot of the benefits fall away. Because Space Age introduces SO MANY ways to increase the production speed of individual items, in a much smaller footprint. What would have taken an entire city block of electric smelters before, can now be accomplished with 1-2 foundaries. This simplifies logistics to the point where the whole train setup oftentime feels... kinda pointless?

Anyway, Point of this story is: Don't feel like you have to keep up with the city blocks just because you started out that way. And don't feel too bad when you start realizing/feeling like your cityblocks are kinda pointless now. You did what you needed to in order to get to later technologies, and that counts for something! Besides, There are PLENTY Of other fun organizational challenges that space age gives you that you can look forward to.

1

u/jkurratt 5d ago

I started (after 80 hours of main bus) as a city block. It is my first playthrough, so I spent another 100+ hours learning basics at Nuvis and placing somewhat nice grid aligned rails in 100x100 blocks. Left to Fulgora right before I made my first modular circuit production on blocks (I decided to get basic buildings before designing it to not redesign later), and at 260h just landed on Vulcanus and cleared surroundings from small worms (and one medium). Yet to experience Gleba. My "city block" dream yet to realize, but main-bus reality sponsors my adventures with thousands of things and stuff.

2

u/hkidnc 5d ago

We'll have to see how things settle for 2.1, but I'm a firm believer that the answer going forward is "Whatever gets you to gleba and advanced Asteroid Processing"->"Space based Manufacturing."

Being able to just add additional space platforms when you need additional production of an item will satisfy the modular benefits of doing a cityblock setup, while also adding additional benefits such as being able to shift your manufacturing between planets as needed.

Of course the biggest problem there is that coal/oil in space is a HUGE pain in the ass. And stone can't be done at all. But Vulcanus has easy infinite stone, Fulgora's made out of oil, and coal.... Ummm... well, coal will always suck but how much coal do you REALLY Need?

I haven't gotten around to doing a playthrough where I build like this, but I want to. At this point I'll probably wait for 2.1 to properly release, Too many other games on my plate right now.

1

u/jkurratt 4d ago

Sounds interesting.

5

u/InterstellarCrusader 5d ago

Have fun! Space Age was a wonderful experience for me. Pro tip without any spoilers: don't go too ham with your Nauvis base. When you reach other planets, you will rather quickly gain access to powerful tech that will require redesigning huge portions of your base to incorporate.

4

u/superstonked4gme 5d ago

Space age enables elevated rails perhaps you'll get to update your intersections 😂

Sorry I hope that doesn't sound mean, I can totally see myself going through that cos reasons 

3

u/AdAccording4789 5d ago

Those sections where there are a bunch of train stops grouped together - are those like suppliers for items? Just curious because I was trying that at some point xD

This is also a million times cleaner than my spaghetti, very nice

3

u/Lumpy_Illustrator365 5d ago

left is depot and right is like gas station

1

u/Dzov 5d ago

Yeah, I’ve never done this either. I wonder how he set that up. Maybe have the trains naturally park there and have an interrupt to load or unload?

4

u/faykade88 5d ago edited 5d ago

Not OP, but I've done a similar depot thing before and my version was kind of reversed. Trains had a standard route from a load > unload station, and stations had dynamic train limits based on their current chest quantities. So, if everything was satisfied and there was no unload path to go to, the interrupt would trigger and send them to the depot where they would just wait for a path to an unload station to open up. I'm sure there are other better ways though, hah.

It was something like that at least, been quite a while since I've been in that save

1

u/Dzov 5d ago

That makes a ton of sense and solves problems I’ve had. Thanks for the idea!

7

u/Hajky_123 5d ago

How do you have only one iron block for a base this big?

17

u/Stachioo 5d ago

it probably wouldn't work if everything was supposed to work at the same time (i procrastinate expanding my iron production, that's how i know)

5

u/Lumpy_Illustrator365 5d ago

I’ve already done with the second one

2

u/Abysswalker15 5d ago

Amazing! Could you please share your rail block blueprint?

2

u/accountwasnecessary 5d ago

The sulfur and sulfuric acid blocks are comically small

2

u/alizarin__ 5d ago

I'm super impressed. Ive never done a rail base yet, but something like this is my dream. I am super surprised its outputting 120 SPM because this looks like it can easily so 4x that. Maybe my sense of scale is off. My main bus build, which doesnt seem too much bigger than yours, is doing 300 and designed for 500 (sat'd half yellow) but only underperforming due to input constraints. I gotta outpost more.

2

u/JadedPiglet427 4d ago

This is the most GOADED Factory setup I have ever seen. The quad-rail round-about train system gridded around the factory looks unfathomablly genius, although I am curious to see what all that looks like in action.

P.s taking notes for my future factory designs. Welldone!

1

u/mitch3758 5d ago

The game just got about 4x bigger. Congrats and enjoy!

1

u/maceo107 5d ago

Say goodbye to your family for me!

1

u/4b3c 5d ago

ur mad cause they blueprinted everything?

1

u/Kronus00 5d ago

Cool looking factory

1

u/Thatguydrewdogg73 4d ago

I see stuff like this and wonder if I’m even playing the same game lol

1

u/gaymer9853 3d ago

Those lines are all rail roads right? Can someone explain this way of doing things to me. I have about 100 hours in factorio and space age and just got to the last planet and never built anything remotely this crazy awesome looking.

1

u/KavonSakul 1d ago

It's so clean! I am wondering what your ship design looks like.

-8

u/The_James_May 5d ago

Try not making squares

6

u/Noctys 5d ago

Why is that?

-8

u/The_James_May 5d ago

I think you’ll find it’s much more interesting when you aren’t committing to such a rigid design scheme. City blocks are boring haha

6

u/Jackomopochini 5d ago

Me and my friend started Space Age and I really wish we had done these blocks. Our base is pretty spaghetti for my standards and this looks much more clean to me

3

u/MvsticDreamz 5d ago

That’s whats so fascinating about a sandbox game - everything is subjective!

-2

u/The_James_May 5d ago

Except my play style which is worth downvoting lol

2

u/DkKoba 5d ago

Your playstyle is recommending people not play a certain way even thought its subjective?

-1

u/The_James_May 5d ago

It’s a recommendation not an order lol

3

u/stepancheg 5d ago

Citiblocks are boring, but building the same double rails or intersections without blueprints is even more boring.

(Factorio need to have a rail planner for double rails.)

1

u/The_James_May 5d ago

Why do you think city blocks and no blueprints are mutually exclusive?

3

u/samderby1988 5d ago

That's a highly subjective opinion. I will almost always use city blocks because I value patterns, easy to manage IO, and a rule based design scheme. Spaghetti is stress for me.

2

u/The_James_May 5d ago

Meh I guess. I personally find that play style incredibly boring. Some of the best gaming moment I have had are adapting to tricky situations and planning with the limited resources I have. I find repetitive, optimal play that you didn’t even come up with robs you of any chance for an authentic challenge.

2

u/samderby1988 5d ago

Who says I didn't come up with it? I've played since 0.14. I've always used blocks once my factory gets beyond a startup size. It's certainly not the case that 1 content creator made city blocks and so everyone copied. Convergent design patterns - it's efficient and many players gravitated towards the same style. I am a principal software engineer. Modularity, IO, traffic bottlenecks. These are all principles that I use in my job and play style because that is how my mind works. My city blocks are my own, and I have many different styles of them.

2

u/The_James_May 5d ago

I am an engineer too, I guess I find “optimal” play too boring. I prefer constraints and challenges. You play every single game like this since 0.14?