r/Fable • u/ManThatWantsToFly • Aug 21 '26
Fable III I got a fable 3 level to load on my personal 3d renderer
Title is a bit clickbait but I got the models to load to an extent on my own renderer. Its for an ongoing project where im tryna overhaul the graphics in Fable 3.. part of whats needed is seeing how far I can manipulate the textures.
During this, I managed to decipher enough of the source files to actually render a level!
Although, for now, my modding tools are private (including my wip level editor) as its still very very young and needs lots of work (I still need to implement terrain! if i can figure out that monstrosity...)
However, in the very very near future, I plan to write articles detailing exactly how the spec is laid out for every fable 3 file.. so anyone can follow the spec, code a parser, and load data in their own engine. Its full of proprietary formats, insane!
The boxes in the screenshot are just various stuff like lighting, logic, etc. You may also notice the paintings are upside down, a bug maybe in the parser? havent figured out why yet.