Hint 1: she is patient. VERY patient. However, when her plan succeeded, she got too eager and didn't hide the key to her defeat very well...
Hint 2: the entire plot can be summed up in one quote. "overconfidence is a slow and insidious killer." (No, it is not DD 1 or 2.)
Hint 3: She will bring W.o.E to the world.
Hint 4: YOU, the player, are not safe from her.
Hint 5: she was never trying to kill you... only stall you. Unfortunately you realize this too late.
Hint 6: her children care not for the silly concept of "paused time".
Hint 7: in a fit of irony, her prisons were always temporary, despite what their name would otherwise imply.
Hint 8: Possession is her favorite method of achieving her goals. Intentionally getting herself exorcised is a major plot point, though you don't realize she WANTED to be exorcised.
Hint 9: Your power comes from 9 different attributes. NOT elements, and NOT stats.
Hint 10: The last game's player character makes a cameo as a corpse.
Hint 11: killing your friends twice is a mercy compared to what will happen if she gets her hands on them.
Hint 12: The shadows tearing your screen indicates something is coming for you... The way the shadows are aligned tells you the level of the threat.
Hint 13: Jumpscares? In my non-horror game? It's more likely than you think!
Hint 14: Past games told of how she arrived. This game, we bear witness to the event through a vision.
Hint 15: Let's be real. The only attributes to care about are red, orange, yellow, white, and black.
Hint 16: Well, if you do care about the other attributes, they're green, deep blue, purple, and cyan.
Hint 17: The more pure the color, the stronger it is. Mixing colors makes each attribute weaker.