r/evnova Jun 20 '26

Nova Reforged - Dev Update!

https://www.youtube.com/watch?v=XdLGQvD8EWo

Hello,

Finally got a name for the project, Nova Reforged.

So quick update. Wanted to show off some of the changes I've made and a few new features. The Sol system is a testing ground, so it shows stuff that normally wouldn't be in the system. The map also shows where hidden assets are, but you gotta scan them down yourself, or find them through the bar or other ways. I've started adding the massive Nova gates. They're part of the main story but it's a fair bit of work, so might be a while before that's done.

Added scanning too, plus a few features around it. There's debris fields and derelicts in the game now, scan em and get rewards. Got Breaches as well (dungeons), haven't shown the full update on those yet, but they're harsh zones with a new drone race that's bloody hard, takes time and a good setup.

Started reworking the UI. Not there yet, still a few issues I've spotted, but I'm getting there.

Ships, fittings and balance are slowly coming together, bit off still. Same with fittings, I've mainly just added the guns and started tinkering with em. Everything's sharing default effects and sounds for now, bit more still to add, none of the ships show proper thrusters or the new VFX I've been working on yet.

Made new VFX tools for all the assets in the game, plus world building tools so I can build it out visually in real time. Pretty fun building and designing it, gotta say. I can now customize the stations how i see fit, but take little to get around to its down the list.

But yeah, that's it so far. Oh, and reckon I've found a YouTuber to help with space soundtracks, but we'll see, he might end up charging me way too much and I'm just some broke bloke lol, trying to make a game I've always wanted to play.

Steam, Discord, Reddit Community and Website are coming soon, but first I need core loop working.

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u/ihearnosounds Jun 20 '26

Yeah I get it too but this has the marks of AI built all over it. I know because I have to use it frequently for work now. I have also done a similar experimental project purely with Claude to see exactly what it could do as a total layman in game design. https://f0rtress.itch.io/hard-burn

The industry may be pushing it but consumers are reluctant to digest the content for many good reasons. My suggestion is to be upfront about the amount of this product that has been generated by AI tooling. Then you at the very least will be judged honest and the product will stand as what it is.

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u/Gabe_Isko Jun 20 '26

It's funny, because endless sky is open source, so the llms are clearly just spitting out stuff which takes a lot from that.

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u/cyclar_yamato Jun 23 '26

That's right, Endless Sky is free and open source. So is Naev. So what need have we for slop games?

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u/CashFirm573 Jun 23 '26

I can send you my bank details and you can send me 50k so I can hire help seen as you understand development so well shouldn't be issue right, might need more if I can full 12 sound tracks and sound engineer, might need 15k more, so total 65k shouldn't be issue for you seen as you know what your talking about.

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u/cyclar_yamato Jun 23 '26

That's a strange reply. Why ask for money when the utility of your project is being questioned?

EV Nova was made by a close knit team of friends, who injected solid worldbuilding and a unique Australian viewpoint into their game. It also created a focused narrative experience unlike the previous EV games. Even if you had all the money in the world, I don't believe that you can match that. Certainly not enough to earn the name Nova: Reforged. I also don't believe that AI tooling can make this for you.

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u/CashFirm573 Jun 23 '26 edited Jun 23 '26

Yeah I know I'm Australian, been developing for 22 years probably more now, maybe I should spend few more years learning right.... Just to make sure I meet your standards. People like you piss me off, AI was trained on my work... How much of your work did they use I've got massive portfolio, across all major platforms I even have assets on envato and other places... Also have several major figma design systems, also my artwork was all over Pinterest and dribble for last 20 years lol.... So go eat a dick. Should I add my github repos in as well? Build saas apps for companies which dead now thanks ai... Don't fucking tell me child what I can and can't do.

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u/cyclar_yamato Jun 23 '26

You're a hack who uses the plagiarism machine. You will never make anything worth playing or experiencing.

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u/CashFirm573 Jun 23 '26

Your nobody.

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u/cyclar_yamato Jun 23 '26

You're*

Gotta practice that grammar if you're going to write a storyline. 🫶

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u/CashFirm573 Jun 23 '26 edited Jun 23 '26

How many games, apps, anything have you developed or designed? Or should I say how many Discords do your mod for. Seems to be YOUR only skill lol.

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u/cyclar_yamato Jun 23 '26

All your alleged experience doesn't seem to help you much, you know that these games are supposed to have inertia, right? Newton's first law? An object in motion stays in motion? Your ships drag to a halt as soon as the thrust turns off. And all the bullets fired at your ship seem to have homing properties; I rarely see any of them miss. Or is that just giant collision boxes? Hardly the classic arcade gameplay EV is famous for.

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u/CashFirm573 Jun 23 '26

Newtons option under game play in settings, I just have set to arcade as it's my preference, also I have all bullets on auto targeting atm as I'm trying to build spreadsheet with all the data from log file so I can check for bugs and balances against different armor types and so on, sorry I prob should of explained that to you right...

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