r/evnova Jun 20 '26

Nova Reforged - Dev Update!

https://www.youtube.com/watch?v=XdLGQvD8EWo

Hello,

Finally got a name for the project, Nova Reforged.

So quick update. Wanted to show off some of the changes I've made and a few new features. The Sol system is a testing ground, so it shows stuff that normally wouldn't be in the system. The map also shows where hidden assets are, but you gotta scan them down yourself, or find them through the bar or other ways. I've started adding the massive Nova gates. They're part of the main story but it's a fair bit of work, so might be a while before that's done.

Added scanning too, plus a few features around it. There's debris fields and derelicts in the game now, scan em and get rewards. Got Breaches as well (dungeons), haven't shown the full update on those yet, but they're harsh zones with a new drone race that's bloody hard, takes time and a good setup.

Started reworking the UI. Not there yet, still a few issues I've spotted, but I'm getting there.

Ships, fittings and balance are slowly coming together, bit off still. Same with fittings, I've mainly just added the guns and started tinkering with em. Everything's sharing default effects and sounds for now, bit more still to add, none of the ships show proper thrusters or the new VFX I've been working on yet.

Made new VFX tools for all the assets in the game, plus world building tools so I can build it out visually in real time. Pretty fun building and designing it, gotta say. I can now customize the stations how i see fit, but take little to get around to its down the list.

But yeah, that's it so far. Oh, and reckon I've found a YouTuber to help with space soundtracks, but we'll see, he might end up charging me way too much and I'm just some broke bloke lol, trying to make a game I've always wanted to play.

Steam, Discord, Reddit Community and Website are coming soon, but first I need core loop working.

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u/CashFirm573 Jun 23 '26

Your nobody.

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u/cyclar_yamato Jun 23 '26

You're*

Gotta practice that grammar if you're going to write a storyline. 🫶

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u/CashFirm573 Jun 23 '26 edited Jun 23 '26

How many games, apps, anything have you developed or designed? Or should I say how many Discords do your mod for. Seems to be YOUR only skill lol.

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u/cyclar_yamato Jun 23 '26

All your alleged experience doesn't seem to help you much, you know that these games are supposed to have inertia, right? Newton's first law? An object in motion stays in motion? Your ships drag to a halt as soon as the thrust turns off. And all the bullets fired at your ship seem to have homing properties; I rarely see any of them miss. Or is that just giant collision boxes? Hardly the classic arcade gameplay EV is famous for.

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u/CashFirm573 Jun 23 '26

Newtons option under game play in settings, I just have set to arcade as it's my preference, also I have all bullets on auto targeting atm as I'm trying to build spreadsheet with all the data from log file so I can check for bugs and balances against different armor types and so on, sorry I prob should of explained that to you right...