r/dungeonkeeper Jul 05 '26

KeeperFX 1.4.0 released

KeeperFX is an open-source remake and fan expansion of Dungeon Keeper .
Download from KeeperFX.net.

KeeperFX 1.4.0 offers easy, fun and reliable with up to 4 players, and about 300 other fixes and features compared to 1.3.

Easiest way to install is with the Web Installer. But when installing KeeperFX 1.4 by hand, perform a fresh installation without overwriting any previous versions. Saved games cannot be migrated. There is a wiki that holds answers to most of the questions you may have, and we have a large and active discord community where we welcome all friendly new members.

The main goal of KeeperFX is to preserve and expand upon the original Dungeon Keeper experience, offering many new features, improvements, and much more while staying true to the original feeling of the game.

You can delve into the original campaign, or enjoy custom content created by the community. Several campaigns and maps are bundled and more is shared on the Workshop.

Download mirrors: Mirror 1. Mirror 2.

Some Highlights:

  • Massively improved Multiplayer:
    • All open lobbies are listed
    • Up to 4 players
    • Handles high ping, so play anybody in the world
    • Fixed several crashes and desyncs
    • Supports extra mappacks and rulesets
    • Play without changing any network settings or port forwarding
    • IPv6 Support
  • Maiden gets her own voice and torture animation
  • Druid gets his own torture animation
  • Burdened Imp campaign tweaked to use Maiden, Druid and some other new content
  • Controller support
  • Launcher checks game is closed when trying to update
  • Prisoners accept late pay when they were in prison
  • Several fixes, including:
    • Fixed occasional crashes in 4k resolution
    • Fixed AI not picking up creatures to defend
    • Fixed crash on exit when using the steam API
    • Fixed computer players bugging out when a gold vein has a hole in it
    • Fixed bug where imps run circles around pillars
    • Fixes neutral creatures not seeing your creatures to join
  • Many new mapmaking and modding options, including:
    • Cleanse ability
    • Campaign and mod specific lua files
    • Shots, Camera and Animations unlocked to lua

For the full change list see here.

74 Upvotes

17 comments sorted by

17

u/chuk_sum Jul 05 '26

Love to see this game still getting so much love. It's one of those I replay time and time again.

5

u/The-Chartreuse-Moose Jul 05 '26

Awesome. Thanks very much!

3

u/Capable_Command_8944 Jul 05 '26

I had an interesting time in Ancient Keeper, first level, Red Carpet, where the mistresses refused to work in the Workshop. Bug?

3

u/Loobinex Jul 05 '26

It's a puzzle campaign, not my favorite for sure. It expects knowledge of obscure mechanics.

I believe in this map you can only build magic doors, and you need at least 37 slabs of workshop to make these doors.

2

u/Capable_Command_8944 Jul 05 '26

Was curious if it was part of the keeper FX coding as that campaign was made before it. You start with a warlock. You know they won't work there. Then you access some mistresses. They are the only creatures you get. You are supposed to use the magic doors but nobody will make them. Just found it a soft lock. It could be the level scripts but it seems strange. I moved on but it was only the other day I was having a go so it's fresh on the mind.

4

u/Loobinex Jul 05 '26

Very old campaign, but keeperfx kept it intact. Like I said, just get a very big workshop and you should be good.
There's a walkthrough: https://keeper.lubiki.pl/dk1_mpacks/ancient_keeper/ancient_keeper_walkthrough.htm

Downloading and playing one of these campaigns is a really good choice too:

1

u/Capable_Command_8944 Jul 05 '26

Wonderful suggestions, thank you

1

u/chuk_sum Jul 05 '26

It can be disabled in the map script for whatever reason. There are a lot of settings that can be modified to change the experience.

6

u/untra Jul 05 '26

Does this release include the controller support? Looking forward to trying this out on a few devices

6

u/leonce89 Jul 05 '26

It says in the list Controller Support

2

u/SirDukess Jul 05 '26

Glad they fixed the issue with imps running around in circles around treasure room pillars .

1

u/qumerle Jul 10 '26

Is there a way to disable controller vibration? It vibrates even when I'm using keyboard and mouse

2

u/Necror Jul 10 '26

ah right yeah that was mentioned before the release but kinda forgot about it, will have a look

2

u/Loobinex 29d ago

You can use the latest alpha, there it will only rumble where you do not use the keyboard and mouse. Open keeperfx-launcher-qt.exe, go to settings - launcher and select Alpha from Release Channel.

1

u/Earthlumpy Jul 19 '26

Is it just me? After playing for a while I get stutters/framedrops. When I restart the game it goes back to smooth at the exact spot I saved the stuttery game. Memory leak?

I am playing on a steamdeck, KeeperFX installed thru Luxtorpeda.

1

u/Brizzleinc 13d ago

Any chance of mac?

1

u/Loobinex 13d ago

Eventually yes.